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📄 dialogfft.cpp

📁 fft and convolution
💻 CPP
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// DialogFFT.cpp : implementation file
//

#include "stdafx.h"
#include "fft2.h"
#include "DialogFFT.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// DialogFFT dialog


DialogFFT::DialogFFT(CWnd* pParent /*=NULL*/)
	: CDialog(DialogFFT::IDD, pParent)
{
	//{{AFX_DATA_INIT(DialogFFT)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void DialogFFT::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(DialogFFT)
	DDX_Control(pDX, IDC_SCROLLBAR_RATIO, m_ratio);
	DDX_Control(pDX, IDC_SLIDER_NUM, m_NUM);
	DDX_Control(pDX, IDC_COMBO_WAVESTYLE, m_wavestyle);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(DialogFFT, CDialog)
	//{{AFX_MSG_MAP(DialogFFT)
	ON_WM_PAINT()
	ON_CBN_SELCHANGE(IDC_COMBO_WAVESTYLE, OnSelchangeComboWavestyle)
	ON_WM_HSCROLL()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// DialogFFT message handlers



	void DialogFFT::DrawElement()
{
		int i;
	CWnd *pWnd=GetDlgItem(IDC_DRAWBOX_FFT);//
	CDC *pDC=pWnd->GetDC();

	::GetClientRect(pWnd->m_hWnd,conRect); //获得这个控件的矩形区域。

	pDC->SelectStockObject(NULL_BRUSH);		//将索引值为NULL_BRUSH的库存对象选进设备环境

	//设置视窗原点
	pDC->SetViewportOrg(conRect.left+20,conRect.bottom-15);

	//判断成员变量的值,以便确定绘制对象的类型。
	CPen Pen(PS_SOLID,1,RGB(0,150,150));
	CPen *OldPen=pDC->SelectObject(&Pen);

	pDC->MoveTo(0,0);
	pDC->LineTo(510,0);
	pDC->LineTo(510,-160*2);
	pDC->LineTo(0,-160*2);
	pDC->LineTo(0,0);

	CPen Pen2(PS_DOT,1,RGB(0,150,150));;
	pDC->SelectObject(&Pen2);
	//||
	for(i=0;i<50;i++)
	{
	pDC->MoveTo(10*i+10,0);
	pDC->LineTo(10*i+10,-160*2);
	}
	//-
	for(i=1;i<32;i++)
	{
	pDC->MoveTo(0,-10*i);
	pDC->LineTo(510,-10*i);
	}

 
	CPen Pen1(PS_SOLID,1,RGB(0,150,150));;
	pDC->SelectObject(&Pen1);
	for(i=0;i<10;i++)
	{
	pDC->MoveTo(50*i,0);
	pDC->LineTo(50*i,-160*2);
	}

	pDC->MoveTo(0,-80*2);
	pDC->LineTo(510,-80*2);
	pDC->MoveTo(0,-240);
	pDC->LineTo(510,-240);
    
	pDC->SelectObject(&OldPen);

	pWnd->ReleaseDC(pDC);
}

void DialogFFT::mdrawlins(int x0, int y0, int x1, int y1, int a)
{
	CWnd *pWnd=GetDlgItem(IDC_DRAWBOX_FFT);//
	CDC *pDC=pWnd->GetDC();
	::GetClientRect(pWnd->m_hWnd,conRect); //获得这个控件的矩形区域。
	pDC->SelectStockObject(NULL_BRUSH);		//将索引值为NULL_BRUSH的库存对象选进设备环境
	//设置视窗原点
	
	CPen *OldPen;
	if(a==0)
	{
		pDC->SetViewportOrg(conRect.left+20,conRect.bottom-15-160);
	CPen Pen(PS_SOLID,1,RGB(255,0,55));
	OldPen=pDC->SelectObject(&Pen);
	

	
	pDC->MoveTo(x0,y0);
	pDC->LineTo(x1,y1);
	}
	if(a==1)
	{
		pDC->SetViewportOrg(conRect.left+20,conRect.bottom-15-240);
	CPen Pen(PS_SOLID,1,RGB(0,0,0));
	CPen *OldPen=pDC->SelectObject(&Pen);

	
		pDC->Ellipse(x1-1,-y1-1,x1+1,-y1+1);

	}
//	Invalidate(false);
//	pDC->Ellipse(x0-a,y1-a,x0+a,y1+a);

	pDC->SelectObject(&OldPen);
	 
	pWnd->ReleaseDC(pDC);

	
}







BOOL DialogFFT::OnInitDialog() 
{
	CDialog::OnInitDialog();// 调用默认OnInitDialog函数
	
	// TODO: Add extra initialization here

//	CWnd* pWnd = GetDlgItem(IDC_DRAWBOX_FFT);
//	pWnd->GetClientRect(m_MouseRect);
//	pWnd->ClientToScreen(&m_MouseRect);
	
	
//	GetClientRect(conRect);
	//ClientToScreen(&conRect);


	/////////////////////////////////////

	Num=256;
	data = new fushu[Num];
	datafordraw = new fushu[Num];
	power = new double[Num];
	
	
	for(int i=0;i<Num;i++)
	power[i]=0.0;
	m_NUM.SetRange(1,9);
	m_ratio.SetScrollRange(1,10);
	
	m_ratio.SetScrollPos(10);
	m_numvalue=256;
	m_NUM.SetPos(8);
	 

	ratio=1;

	
	 

	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void DialogFFT::OnPaint() 
{
//	CPaintDC dc(this); // device context for painting
if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		//dc.DrawIcon(x, y, m_hIcon);
 	
		
	}
	else
	{

		DrawElement();




	Drawwave();
		CDialog::OnPaint();
	}

	
	// Do not call CDialog::OnPaint() for painting messages
}

void DialogFFT::OnSelchangeComboWavestyle() 
{
	// TODO: Add your control notification handler code here
	int nIndex=m_wavestyle.GetCurSel();

	if(nIndex !=CB_ERR)
	{
		CString str;
		m_wavestyle.GetLBText(nIndex,str);

	
		wavestyle=str;
		FormWave(str);
		Compute();
		Drawwave();
		
		
	}
	
}

void DialogFFT::FormWave(CString wave)
{
	CString wa=wave;
	if(wa=="正弦波")
	  FormSin(Num,(float)ratio,1);
	if(wa=="矩形波")
		FormRect(Num,(float)ratio,1.0,0);
	if(wa=="三角波")
		FormTri(Num);

}
void DialogFFT::FormSin(int num,float nt,float amp){

int n=num;
float t=nt;
float a=amp;
double xjiange=t*2*3.14159/(n-1);
double x=0.0;	

	for(int i=0;i<n;i++)
	{
	//正弦波
	
		data[i].image=0;
		
		data[i].real=a*sin(x);	
		datafordraw[i]=data[i];
		x+=xjiange;

		
	}

}

void DialogFFT::Compute(){
	
	fftmy myfft;
	BeginWaitCursor();	
	myfft.FFTmy(data,Num); 
	myfft.fuabs(data,Num,power);

 	EndWaitCursor();

}
void DialogFFT::Drawwave(){

    int xunite=512/Num;


	for(int i=0;i<Num;i++)
		{
		//mdrawlin(i*xunite,0,i*xunite,(10*(int)(power[i]))<160?(10*(int)(power[i])):160,0);
		mdrawlins(i*xunite,0,i*xunite,(int)(160*(power[i]/power[1])<=160?(int)160*(power[i]/power[1]):160),0);
		mdrawlins(i*xunite,0,i*xunite,(int)(50*datafordraw[i].real),1);
		}
    

}



void DialogFFT::FormRect(int num,float ratio,float up,float down)

{

	int n=num;
	float r=ratio;
	float u=up;
	float d=down;

	for(int i=0;i<n;i++){
if(i<(int)(r*n))
   {
	   data[i].real=u;
       data[i].image=0;

   }
   else{
	   data[i].real=d;
	   data[i].image=0;  

}
   datafordraw[i]=data[i];
}

}



void DialogFFT::FormTri(int num){
int n=num;

for(int i=0;i<n;i++){
if(i<n/2)
   {
	   data[i].real=i*2.0/n;
       data[i].image=0;

   }
   else{
	   data[i].real=double(n+1-i)/(n/2-1);
	   data[i].image=0;  

   }
   datafordraw[i]=data[i];

}

}




void DialogFFT::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) 
{
	// TODO: Add your message handler code here and/or call default

	int nID=pScrollBar->GetDlgCtrlID();
	if(nID==IDC_SLIDER_NUM)
	{
		int n=m_NUM.GetPos();
		Num=1;
		for(int i=1;i<=n;i++)
			Num*=2;

		CString str;
		str.Format("%d",Num);
		GetDlgItem(IDC_NOP)->SetWindowText(str); 
			
		delete []data;
		delete []datafordraw;
		delete []power;

		data = new fushu[Num];
		datafordraw = new fushu[Num];
		power = new double[Num];
		FormWave(wavestyle);
		Compute();
		
		Drawwave();
	   
		

	}else if(nID==IDC_SCROLLBAR_RATIO)
	{
		int pos=m_ratio.GetScrollPos();
		switch(nSBCode){
		case SB_LINELEFT:
			m_ratio.SetScrollPos((pos-1)>0?(pos-1):1);
			break;
		case SB_LINERIGHT:
			m_ratio.SetScrollPos((pos+1)<11?(pos+1):10);
			break;
		}
	
		ratio=pos/10.0;
		FormWave(wavestyle);
		Compute();
		
		Drawwave();

		CString str;
		str.Format("%.1f",ratio);
		GetDlgItem(IDC_PER)->SetWindowText(str); 

	}


	CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
}

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