代码搜索:Lua
找到约 9,588 项符合「Lua」的源代码
代码结果 9,588
www.eeworm.com/read/472355/1411219
lua help.lua
--初始化
ClearHelpNPC()
AddHelpNPC("Drunkyard - Anthony")
dofile(GetResPath("script/help/monsterhelp.lua"))
--白银城酒吧, 酒鬼的帮助功能
--格式为: 关键字 + 内容
--游戏正式的帮助信息
AddHelpInfo("Pirate King",
www.eeworm.com/read/472355/1411220
lua monsterhelp.lua
--加纳大陆
AddHelpInfo("Bloodthirsty Hunter","Somebody spotted them near local sea region at (410,1532)")
AddHelpInfo("White Finned Shark","Somebody spotted them near local sea region at (3238,3344)")
www.eeworm.com/read/472355/1411221
lua addhelpnpc.lua
--初始化帮助NPC
--此文件在GameServer地图初始化全部完成之后, 载入一次
ClearHelpNPC()
AddHelpNPC("Drunkyard - Anthony")
www.eeworm.com/read/472355/1411222
lua variable.lua
MFRADIX=100 --mf率基数
CRTRADIX=100 --Crt率基数
TestGuildLv = 0
ReadyToFight = 0
--ATKER=0 --攻击者
--DEFER=1 --受击者
--SPLASHER = 2 --溅射者
--SKILLPOS = 3 --技能施放点
--USE_TRAN = 1 --使用调用
--UNUSE_TRAN =
www.eeworm.com/read/472355/1411224
lua skilleffect.lua
print("Program started".."haha,resource\\script\\calculate\\")
dofile(GetResPath("script\\calculate\\exp_and_level.lua"))
dofile(GetResPath("script\\calculate\\exp_and_level.lua"))
dofile(GetResP
www.eeworm.com/read/472355/1411225
lua itemgetmission.lua
---相关判断函数
function CheckMisChaBoat ( role , ChaType ) --船只人物检测
local Cha_Boat = GetCtrlBoat ( role )
local ChaIsBoat = 0
if Cha_Boat == nil then
ChaIsBoat = 1
else
ChaIsBoat = 2
www.eeworm.com/read/472355/1411226
lua skillstatetype.lua
SSTATE_CUT = 1; -- 烈焰斩
SSTATE_FERVOR_ARROR = 2; -- 炽热之箭
SSTATE_FROST_ARROR = 3; -- 霜冻之箭
SSTATE_SKYROCKET = 4; -- 焰火表演
SSTATE_MURRAIN = 5; -- 瘟神
SSTATE_GIDDY = 6; -- 眩晕
SSTATE_FREEZE = 7; --
www.eeworm.com/read/472355/1411227
lua attrtype.lua
ATTR_COUNT_BASE0 = 0;
ATTR_LV = ATTR_COUNT_BASE0 + 0; -- char level (grading role)
ATTR_HP = ATTR_COUNT_BASE0 + 1; -- the current HP (for vessels that durable)
ATTR_SP
www.eeworm.com/read/472355/1411228
lua functions.lua
MFRADIX=100
CRTRADIX=100
ATKER=0
DEFER=1
--------------圣战专用部分----------------------------------------
count_haidao = 0
count_haijun = 0
five_seconds = 0
second_five_seconds = 0
time_can