代码搜索:Graphics
找到约 10,000 项符合「Graphics」的源代码
代码结果 10,000
www.eeworm.com/read/108102/6186260
java graphics.java
package com.javapatterns.composite.drawingtransparent;
public abstract class Graphics
{
public abstract void draw();
public abstract void add(Graphics g);
public abstract void r
www.eeworm.com/read/104260/6205543
java graphics.java
package java.awt;
import java.awt.image.ImageObserver;
/**
* Graphics - abstract draw object
*
* Note that this had to be changed into an abstract class with *some*
* generic methods (most notab
www.eeworm.com/read/102935/6229551
c graphics.c
/*
* gfx.c: support for SGI's /dev/graphics, /dev/opengl
*
* Author: Miguel de Icaza (miguel@nuclecu.unam.mx)
* Ralf Baechle (ralf@gnu.org)
* Ulf Carlsson (ulfc@bun.falkenberg.se)
www.eeworm.com/read/102935/6229556
h graphics.h
#define MAXCARDS 4
struct graphics_ops {
/* SGIism: Board owner, gets the shmiq requests from the kernel */
struct task_struct *g_owner;
/* Last process that got the graphics registers mapped */
www.eeworm.com/read/101083/6240242
h graphics.h
#ifndef _GRAPHICS_H_
#define _GRAPHICS_H_
//#define USE_FULLSCREEN
#ifdef _MBCS
#include
#else
#include
#endif
#include
#include
#include "..\..\
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cpp graphics.cpp
//___________________________________________________________________
#include "graphics.h"
//___________________________________________________________________
void GLGraphics::WindowMove
www.eeworm.com/read/101005/6262724
c graphics.c
/* graphics.c, HAWK game engine
*
* This is the entry to the 3D specific routines.
*
* Copyright 1997-1998 by Phil Frisbie, Jr.
* for Hawk Software
*
*/
#ifdef WIN32
#define WIN32_LE
www.eeworm.com/read/101005/6262741
h graphics.h
/* graphics.h, HAWK game engine
*
* Copyright 1997-1998 by Phil Frisbie, Jr.
* for Hawk Software
*
*/
#ifndef GRAPHICS_H
#define GRAPHICS_H
#ifdef __cplusplus
extern "C" {
#endif
www.eeworm.com/read/267835/6340995
c graphics.c
#include
#include
#include
#include
#include "util.h"
#include "graphics.h"
#include "vpr_types.h"
/*#include "draw.h" */
#ifndef NO_GRAPHICS
#include
www.eeworm.com/read/267835/6341027
h graphics.h
#define SCREEN 0
#define POSTSCRIPT 1
#define NUM_COLOR 11
enum color_types {WHITE, BLACK, DARKGREY, LIGHTGREY, BLUE, GREEN, YELLOW,
CYAN, RED, DARKGREEN, MAGENTA};
enum line_types {SOLID, DASH