代码搜索:Graphics

找到约 10,000 项符合「Graphics」的源代码

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java graphics.java

package com.javapatterns.composite.drawingtransparent; public abstract class Graphics { public abstract void draw(); public abstract void add(Graphics g); public abstract void r
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java graphics.java

package java.awt; import java.awt.image.ImageObserver; /** * Graphics - abstract draw object * * Note that this had to be changed into an abstract class with *some* * generic methods (most notab
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c graphics.c

/* * gfx.c: support for SGI's /dev/graphics, /dev/opengl * * Author: Miguel de Icaza (miguel@nuclecu.unam.mx) * Ralf Baechle (ralf@gnu.org) * Ulf Carlsson (ulfc@bun.falkenberg.se)
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h graphics.h

#define MAXCARDS 4 struct graphics_ops { /* SGIism: Board owner, gets the shmiq requests from the kernel */ struct task_struct *g_owner; /* Last process that got the graphics registers mapped */
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h graphics.h

#ifndef _GRAPHICS_H_ #define _GRAPHICS_H_ //#define USE_FULLSCREEN #ifdef _MBCS #include #else #include #endif #include #include #include "..\..\
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cpp graphics.cpp

//___________________________________________________________________ #include "graphics.h" //___________________________________________________________________ void GLGraphics::WindowMove
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c graphics.c

/* graphics.c, HAWK game engine * * This is the entry to the 3D specific routines. * * Copyright 1997-1998 by Phil Frisbie, Jr. * for Hawk Software * */ #ifdef WIN32 #define WIN32_LE
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h graphics.h

/* graphics.h, HAWK game engine * * Copyright 1997-1998 by Phil Frisbie, Jr. * for Hawk Software * */ #ifndef GRAPHICS_H #define GRAPHICS_H #ifdef __cplusplus extern "C" { #endif
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c graphics.c

#include #include #include #include #include "util.h" #include "graphics.h" #include "vpr_types.h" /*#include "draw.h" */ #ifndef NO_GRAPHICS #include
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h graphics.h

#define SCREEN 0 #define POSTSCRIPT 1 #define NUM_COLOR 11 enum color_types {WHITE, BLACK, DARKGREY, LIGHTGREY, BLUE, GREEN, YELLOW, CYAN, RED, DARKGREEN, MAGENTA}; enum line_types {SOLID, DASH