代码搜索:GEMS
找到约 305 项符合「GEMS」的源代码
代码结果 305
www.eeworm.com/read/490329/1204635
h euler.h
/*******************************************************************
*
* DESCRIPTION: euler.h
*
* AUTHOR: Converted from Ken Shoemake's Graphics Gems IV code by Dan Silva
*
* HIST
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txt readme.txt
SphereTree written by John W. Ratcliff for Game Programming Gems II
FILE PURPOSE
====================================================================
circle.h : Header f
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h singleton.h
#ifndef _SINGLETON_H_
#define _SINGLETON_H_
/********************************************************************
created: ?
author: Scott Bilas, Game Programming Gems
copyright: Copyright
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readme
C Code From Graphics Gems III, Academic Press, Inc.
==================================================
This is a list of the files and directories containing the C code for Graphics Gem
www.eeworm.com/read/270032/11050532
readme
C Code From Graphics Gems III, Academic Press, Inc.
==================================================
This is a list of the files and directories containing the C code for Graphics Gem
www.eeworm.com/read/270032/11051208
cpp poly.cpp
/************************************************
* POLY.CPP
* Andreas Leipelt, "Ray Tracing a Swept Sphere"
* from "Graphics Gems", Academic Press
*
* Implementation of the polynomial class. The
www.eeworm.com/read/270032/11051214
cpp sweep.cpp
/*************************************************
* SWEEP.CPP
* Andreas Leipelt, "Ray Tracing a Swept Sphere"
* from "Graphics Gems", Academic Press
*
* This file contains the code to handle
www.eeworm.com/read/270032/11051456
toc gemsv.toc
===========================================
Graphics Gems V (Alan Paeth, Editor)
Table of Contents
(ver 1.0; March 6, 1995)
===========================================
Pg Author(s) Title
-- (Gl
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c matortho.c
/*
Matrix Orthogonalization
Eric Raible
from "Graphics Gems", Academic Press, 1990
*/
/*
* Reorthogonalize matrix R - that is find an orthogonal matrix that is
* "close" to R by computing an appro
www.eeworm.com/read/228533/14380276
c tripoint.c
/*
Generating Random Points in Triangles
by Greg Turk
from "Graphics Gems", Academic Press, 1990
*/
#include
#include "GGems.h"
/***********************************************************