📄 readme.txt
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SphereTree written by John W. Ratcliff for Game Programming Gems II
FILE PURPOSE
====================================================================
circle.h : Header file to demonstration application.
circle.cpp : Demonstration application
frustum.h : Simple frustum class for demonstrating frame to
frustum.cpp : frame coherent visibility culling
main.cpp : Windows App
main.h : Header file for Windows app
pool.h : Dynamic memory pool template class.
sphere.h : Sphere base class
sphere.cpp
spherepack.h : The sphere tree implementation.
spherepack.cpp
SphereTest.dsp : Microsoft Visual Studio workspace
stl.h : Includes common STL headers.
vector.h : Represents a 3d vector
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