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📄 readme.txt

📁 游戏编程精粹2第四章源码
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SphereTree written by John W. Ratcliff for Game Programming Gems II

FILE                   PURPOSE
====================================================================
circle.h         : Header file to demonstration application.
circle.cpp       : Demonstration application
frustum.h        : Simple frustum class for demonstrating frame to
frustum.cpp      : frame coherent visibility culling
main.cpp         : Windows App
main.h           : Header file for Windows app
pool.h           : Dynamic memory pool template class.
sphere.h         : Sphere base class
sphere.cpp
spherepack.h     : The sphere tree implementation.
spherepack.cpp
SphereTest.dsp   : Microsoft Visual Studio workspace
stl.h            : Includes common STL headers.
vector.h         : Represents a 3d vector

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