代码搜索:FSM
找到约 3,748 项符合「FSM」的源代码
代码结果 3,748
www.eeworm.com/read/159869/10606129
v fsm.v
module FSM(clk,clr,out,start,step2,step3);
input clk,clr,start,step2,step3;
output[2:0] out;
reg[2:0] out;
reg[1:0] state,next_state;
parameter state0=2'b00,state1=2'b01,
state2=2'b11,sta
www.eeworm.com/read/159552/10640498
v fsm.v
module FSM(clk,clr,out,start,step2,step3);
input clk,clr,start,step2,step3;
output[2:0] out;
reg[2:0] out;
reg[1:0] state,next_state;
parameter state0=2'b00,state1=2'b01,
state2=2'b11,sta
www.eeworm.com/read/422113/10663078
v fsm.v
//
// Verilog Module dwt2_lib.fsm.arch_name
//
// Created:
// by - VLSI4.UNKNOWN (VLSI04)
// at - 16:00:47 03/21/2008
//
// using Mentor Graphics HDL Designer(TM) 2004.1b (Build 12)
www.eeworm.com/read/271074/11009514
vhd fsm.vhd
library ieee;
use ieee.std_logic_1164.all;
use ieee.numeric_std.all;
use work.Constants.all;
entity FSM is
port (reset, clk : in std_logic;
strobe : out std_logic;
sample : out std_logic;
www.eeworm.com/read/407834/6919878
h fsm.h
/*****************************************************************************
* fsm.h - Network Control Protocol Finite State Machine header file.
*
* Copyright (c) 2003 by Marc Boucher, Services Inf
www.eeworm.com/read/407834/6919902
c fsm.c
/*****************************************************************************
* fsm.c - Network Control Protocol Finite State Machine program file.
*
* Copyright (c) 2003 by Marc Boucher, Services In
www.eeworm.com/read/464933/7063104
vhd fsm.vhd
--10110
ENTITY fsm IS
PORT(
clock, x : IN BIT;
z : OUT BIT);
END fsm;
-------------------------------------------------
ARCHITECTURE using_wait OF fsm IS
TYPE state_type IS (s0, s1, s2,
www.eeworm.com/read/400482/7103391
v fsm.v
module FSM(clk,clr,out,start,step2,step3);
input clk,clr,start,step2,step3;
output[2:0] out;
reg[2:0] out;
reg[1:0] state,next_state;
parameter state0=2'b00,state1=2'b01,
state2=2'b11,sta
www.eeworm.com/read/456603/7343908
v fsm.v
module FSM(clk,clr,out,start,step2,step3);
input clk,clr,start,step2,step3;
output[2:0] out;
reg[2:0] out;
reg[1:0] state,next_state;
parameter state0=2'b00,state1=2'b01,
state2=2'b11,sta
www.eeworm.com/read/453468/7419134
cpp fsm.cpp
#include "stdafx.h"
#include "AITypes.h"
#include "FSM.h"
#include
#include "WanderState.h"
#include "IdleState.h"
#include "TrackState.h"
#include "AttackState.h"
#include "DeadSta