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找到约 5,548 项符合 Camera 的代码

camera.h

//===================================================================== // TEXAS INSTRUMENTS INCORPORATED PROPRIETARY INFORMATION // Property of Texas Instruments -- For Unrestri

camera.c

//===================================================================== // TEXAS INSTRUMENTS INCORPORATED PROPRIETARY INFORMATION // Property of Texas Instruments -- For Unrestricted Internal

camera.m

%CAMERA Camera imaging model % % uv = CAMERA(C, p) % uv = CAMERA(C, p, Tobj) % % Implement the perspective, scaling and offset encapsulated in the % camera calibration matrix C. P is a list of 3D wo

camera.c

/*相机函数*/ /*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*/ /*定义相机结构*/ struct Camera{ float x; float y; float x0; float

camera.m

%CAMERA Camera imaging model % % uv = CAMERA(C, p) % uv = CAMERA(C, p, Tobj) % % Implement the perspective, scaling and offset encapsulated in the % camera calibration matrix C. P is a list of 3D wo

camera.m

%CAMERA Camera imaging model % % uv = CAMERA(C, p) % uv = CAMERA(C, p, Tobj) % % Implement the perspective, scaling and offset encapsulated in the % camera calibration matrix C. P is a list of 3D wo

camera.cs

using System; using System.Collections; using Microsoft.DirectX; using Microsoft.DirectX.Direct3D; namespace GameEngine { /// /// Summary description for Camera. ///

camera.m

%CAMERA Camera imaging model % % uv = CAMERA(C, p) % uv = CAMERA(C, p, T) % % Implement the perspective, scaling and offset encapsulated in the % camera calibration matrix C. P is a list of 3D world