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找到约 5,548 项符合 Camera 的代码

application.h

/** @file Application.h @brief Contains the definition of the Application class. */ #ifndef __Application_H__ #define __Application_H__ // Program includes #include "Prerequisites.h" /** O

paginglandscape.cfg

# -LINUX # # Memory Max Usage Values MaxNumRenderables=2500 MaxNumTiles=3500 # # Tiles Split Factor # Tiles are divide when the distance from it # center to the camera

abstractogreapplication.java

/* Ogre4J Copyright (C) 2002 macross This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as publishe

defaultbehaviour.java

/* Ogre4J Copyright (C) 2002 macross This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as publishe

oasiscamerasystem.h

/****************************************************************************** * This source file is part of Bad Camel Gaming * Copyright (C) 2003 Zephie Greyvenstein * See Readme.html for

application.h

/** @file Application.h @brief Contains the definition of the Application class. */ #ifndef __Application_H__ #define __Application_H__ // Program includes #include "Prerequisites.h" /** O

renderer.java

/* * J3DME Fast 3D software rendering for small devices * Copyright (C) 2001 Onno Hommes * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU L

light.java

package com.javapatterns.facade.security; public class Light { public void turnOn() { System.out.println("Turning on the camera."); } public void turnOff() {

carcursor.inf

// File CarCursor.inf contains 24 file names and // scaling parameters for 2d/3d view mode. // Each image file should be in the folder where // CarCursor.inf file is placed. Each image file /

light.java

package com.javapatterns.facade.security; public class Light { public void turnOn() { System.out.println("Turning on the camera."); } public void turnOff() { Syste