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📄 carcursor.inf

📁 update to mexico maps
💻 INF
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// File CarCursor.inf contains  24 file names and
// scaling parameters for 2d/3d view mode.
// Each image file should be  in the folder where
// CarCursor.inf  file is placed. Each image file
// is  used  to  represent  origin/car/pedestrian
// position for certain conditions (see  comments
// below).
// If program  can't  find image  file,  standard
// representation is used for current conditions.
// The same  files  may  be  used  for  different
// conditions. Token <no name> has to be in place
// of  file  name  if standard  representation is
// used.
// Any image has to be  no more then 96 pixels of
// height or width.
// Origin position is image center.
// Image transparency color is pixel (0,0) color.
// Car images for navigation with good GPS signal
// are rotated in driving direction.
// Non-transparent pixels of such  images have to
// be  inside  radius=96 from  image  center  (in
// pixels).
// Two last lines contain parameters for scaling.
// In 2d mode scaling is started from  max  %  of
// original image for  some minimal map scale  up
// to min % of original  image  for  some maximum
// map scale. In 3d mode scaling depends  in  the
// same  manner  from camera  height.
// Scaling has the same set of parameters for all
// images for 2d mode (3d mode respectively).

// Map browsing mode

Free.png  	  // 2d, dark,   car
Free.png          // 3d, dark,   car
Free.png      	  // 2d, bright, car
Free.png          // 3d, bright, car
Free.png          // 2d, dark,   walker
Free.png          // 3d, dark,   walker
Free.png          // 2d, bright, walker
Free.png          // 3d, bright, walker

// Navigation, bad GPS

2D_Dark_Bad_GPS.png           // 2d, dark,   car
3D_Dark_Bad_GPS.png           // 3d, dark,   car
2D_Bright_Bad_GPS.png         // 2d, bright, car
3D_Bright_Bad_GPS.png         // 3d, bright, car
2D_Bright_Walker_Bad_GPS.png  // 2d, dark,   walker
3D_Dark_Walker_Bad_GPS.png    // 3d, dark,   walker
2D_Bright_Walker_Bad_GPS.png  // 2d, bright, walker
3D_Dark_Walker_Bad_GPS.png    // 3d, bright, walker

// Navigation, good GPS

2D_Dark.png           // 2d, dark,   car
3D_Dark.png           // 3d, dark,   car
2D_Bright.png         // 2d, bright, car
3D_Bright.png         // 3d, bright, car
2D_Dark_Walker.png    // 2d, dark,   walker
3D_Dark_Walker.png    // 3d, dark,   walker
2D_Bright_Walker.png  // 2d, bright, walker
3D_Bright_Walker.png  // 3d, bright, walker

// 2d Scaling

50,40,25,1600
// from <%> if map scale less then <min Scale>
// up to <%> if map scale more then <max Scale>

// 3d Scaling

75,40,38,300
// from <%> if camera height less then <min camera height>
// up to <%> if camera height more then <max camera height>

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