代码搜索:Animation

找到约 4,070 项符合「Animation」的源代码

代码结果 4,070
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h resource.h

// // FILE: resource.h // // Copyright (c) 1997 by Aaron Michael Cohen and Mike Woodring // ///////////////////////////////////////////////////////////////////////// #define IDB_ANIMATORDEMO
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h resource.h

//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by OOPFE.rc // #define IDD_ABOUTBOX 100 #define IDR_MAINFRAME 128 #define
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cpp c3danimation.cpp

#include "C3DAnimation.h" //----------------------------------------------------------------------------- // // Constructor // //----------------------------------------------------------------
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cpp c3danimation.cpp

#include "C3DAnimation.h" //----------------------------------------------------------------------------- // // Constructor // //----------------------------------------------------------------
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h resource.h

//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by Animation.rc // #define IDD_ANIMATION_DIALOG 102 #define IDR_MAINFRAME 128 #de
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h animationplus.h

/* Animation.H * * provides Animation-Declarations & -operations * * Copyright 2003 by PaP / JTMK */ #ifndef AnimationPlus_H #define AnimationPlus_H #include "vectors.h" #include
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h animationplus.h

/* Animation.H * * provides Animation-Declarations & -operations * * Copyright 2003 by PaP / JTMK */ #ifndef AnimationPlus_H #define AnimationPlus_H #include "vectors.h" #include
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as supershape.as

package de.alex_uhlmann.animationpackage.drawing { import de.alex_uhlmann.animationpackage.animation.ISingleAnimatable; import de.alex_uhlmann.animationpackage.animation.IMultiAnimatable; import de
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as filter.as

package de.alex_uhlmann.animationpackage.animation { import de.alex_uhlmann.animationpackage.animation.AnimationCore; import flash.filters.BitmapFilter; /* * @class Filter * @author Alex Uhlmann *
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in mgdconfig.h.in

/* mgdconfig.h.in. Generated from configure.in by autoheader. */ /* version of eDillo */ #undef EDILLO_VERSION /* Define if support GIF Animation */ #undef ENABLE_ANIMATION /* Define if support B