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📄 resource.h

📁 一个计算悬臂梁的有限元vc源码
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by OOPFE.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_OOPFETYPE                   129
#define IDD_DISPALY_SETTINGS            133
#define IDD_MODE_ANALYSIS_OPTIONS       134
#define IDD_DYNAIMC_LOAD_OPTIONS        135
#define IDC_EDIT1                       1000
#define IDC_EDIT_MAXDISPDOT             1000
#define IDC_EDIT_NUM_MODE               1000
#define IDC_EDIT_DAMP_RATIO             1000
#define IDC_EDIT2                       1001
#define IDC_EDIT_MAXMOMENTDOT           1001
#define IDC_RADIO_CONSISTENT_MASS       1001
#define IDC_EDIT_DAMP_RATIO1            1001
#define IDC_EDIT3                       1002
#define IDC_EDIT_MAXSHEARDOT            1002
#define IDC_RADIO_LUMP_MASS             1002
#define IDC_EDIT_RESPONSE_DURATION      1002
#define IDC_EDIT_FONTSIZE               1003
#define IDC_RADIO_INSTANT_LOAD          1003
#define IDC_RADIO_SEISMIC_LOAD          1004
#define IDC_EDIT_MAXAXIALFORCE          1004
#define IDC_EDIT_TIME_STEP              1005
#define IDC_EDIT_LOAD_DURATION          1006
#define IDC_EDIT_SEISMIC_LOAD_FILE      1007
#define IDC_BUTTON_SEISMIC_LOAD_FILE    1008
#define IDC_EDIT_PEAK_ACC               1009
#define IDC_EDIT_NEWMARK_GAMA           1010
#define IDC_EDIT_WILSON_XITA            1011
#define IDC_EDIT_NEWMARK_BETA           1012
#define ID_ANALYSIS_LOADING             32771
#define ID_OUTPUT_RESULT                32772
#define ID_OUTPUT_DATA                  32772
#define ID_DISPLAY_MOMENT               32773
#define ID_DISPLAY_SHEAR                32774
#define ID_DISPLAY_DEFORMATION          32775
#define ID_DISPLAY_TSTRESS              32776
#define ID_DISPLAY_CSTRESS              32777
#define ID_DISPLAY_ZOOMIN               32778
#define ID_DISPLAY_ZOOMOUT              32779
#define ID_BUTTON32780                  32780
#define ID_BUTTON_ZOOMIN                32780
#define ID_BUTTON32781                  32781
#define ID_BUTTON_ZOOMOUT               32781
#define ID_DISPLAY_ELEMENT              32783
#define ID_DISPLAY_DATA                 32784
#define ID_DISPALY_SETTINGS             32787
#define ID_OUTPUT_DXF_DEFORMATION       32788
#define ID_OUTPUT_DXF_MOMENT            32789
#define ID_OUTPUT_DXF_SHEAR             32790
#define ID_OUTPUT_DXF_TSTRESS           32791
#define ID_OUTPUT_DXF_CSTRESS           32792
#define ID_ANALYSIS_MODE                32793
#define ID_DISPLAY_MODE_SHAPES_PREVIOUS 32796
#define ID_DISPLAY_MODE_SHAPES_NEXT     32797
#define ID_ANALYSIS_MODE_SUPERPOSITION  32800
#define ID_BUTTON_MODE_PREVIOUS         32801
#define ID_BUTTON_MODE_NEXT             32802
#define ID_DISPLAY_VIBRATION            32803
#define ID_ANALYSIS_NEWMARK             32804
#define ID_BUTTON_DISPLAY_VIBRATION     32805
#define ID_ANALYSIS_WILSON              32806
#define ID_OUTPUT_DXF_MODE_SHAPES       32807
#define ID_DISPLAY_ANIMATION_QUICK      32808
#define ID_DISPLAY_ANIMATION_SLOW       32809
#define ID_BUTTON_DISPLAY_ANIMATION_QUICK 32810
#define ID_BUTTON_DISPLAY_ANIMATION_SLOW 32811
#define ID_DISPLAY_AXIAL_FORCE          32812
#define ID_OUTPUT_DXF_AXIAL_FORCE       32813

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        136
#define _APS_NEXT_COMMAND_VALUE         32814
#define _APS_NEXT_CONTROL_VALUE         1013
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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