代码搜索:ActionScript

找到约 280 项符合「ActionScript」的源代码

代码结果 280
www.eeworm.com/read/335758/3356402

h filereference_as.h

// FileReference_as.h: ActionScript "FileReference" class, for Gnash. // // Copyright (C) 2005, 2006, 2007, 2008 Free Software Foundation, Inc. // // This program is free software; you can redistri
www.eeworm.com/read/335758/3356403

cpp filereference_as.cpp

// FileReference_as.cpp: ActionScript "FileReference" class, for Gnash. // // Copyright (C) 2005, 2006, 2007, 2008 Free Software Foundation, Inc. // // This program is free software; you can redist
www.eeworm.com/read/335758/3356407

cpp bitmapdata_as.cpp

// BitmapData_as.cpp: ActionScript "BitmapData" class, for Gnash. // // Copyright (C) 2005, 2006, 2007, 2008 Free Software Foundation, Inc. // // This program is free software; you can redistribute
www.eeworm.com/read/315694/3616750

as rsakey.as

/** * RSAKey * * An ActionScript 3 implementation of RSA + PKCS#1 (light version) * Copyright (c) 2007 Henri Torgemane * * Derived from: * The jsbn library, Copyright (c) 2003-2005 T
www.eeworm.com/read/432747/1889773

as objectdetectorevent.as

// // Project Marilena // Object Detection in Actionscript3 // based on OpenCV (Open Computer Vision Library) Object Detection // // Copyright (C) 2008, Masakazu OHTSUKA (mash), all rights reserved. /
www.eeworm.com/read/430556/1921109

as tweenlitevars.as

/* VERSION: 2.03 DATE: 1/30/2009 ACTIONSCRIPT VERSION: 3.0 DESCRIPTION: There are 2 primary benefits of using this utility to define your TweenLite variables: 1) In most code editors, code hi
www.eeworm.com/read/430556/1921116

as tweenmaxvars.as

/* VERSION: 2.01 DATE: 1/19/2009 ACTIONSCRIPT VERSION: 3.0 DESCRIPTION: There are 2 primary benefits of using this utility to define your TweenMax variables: 1) In most code editors, code hin
www.eeworm.com/read/283884/8983249

readme

This directory contains tests using the tracing functionality of Actionscript. How does it work? ./trace [FILE1 [FILE2 [...]]] The program trace in this directory takes all files on the command li
www.eeworm.com/read/166476/10018856

as nrlist.as

import mx.utils.Delegate; class nrlist extends MovieClip { var loadmc : MovieClip function nrlist () { // // ---ActionScript is creat by Flash2ASP--- // ---http://yellowboy.cn--- var MyNot
www.eeworm.com/read/452378/7441352

as polygon.as

package com.shinedraw.drawings { import flash.events.Event; import flash.display.Shape; /* * A Dancing Polygon Demonstration in Actionscript 3 * from shinedraw.com */ public cla