📄 objectdetectorevent.as
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//// Project Marilena// Object Detection in Actionscript3// based on OpenCV (Open Computer Vision Library) Object Detection//// Copyright (C) 2008, Masakazu OHTSUKA (mash), all rights reserved.// contact o.masakazu(at)gmail.com//// additional optimizations by Mario Klingemann / Quasimondo// contact mario(at)quasimondo.com//// Redistribution and use in source and binary forms, with or without modification,// are permitted provided that the following conditions are met://// * Redistribution's of source code must retain the above copyright notice,// this list of conditions and the following disclaimer.//// * Redistribution's in binary form must reproduce the above copyright notice,// this list of conditions and the following disclaimer in the documentation// and/or other materials provided with the distribution.//// This software is provided by the copyright holders and contributors "as is" and// any express or implied warranties, including, but not limited to, the implied// warranties of merchantability and fitness for a particular purpose are disclaimed.// In no event shall the Intel Corporation or contributors be liable for any direct,// indirect, incidental, special, exemplary, or consequential damages// (including, but not limited to, procurement of substitute goods or services;// loss of use, data, or profits; or business interruption) however caused// and on any theory of liability, whether in contract, strict liability,// or tort (including negligence or otherwise) arising in any way out of// the use of this software, even if advised of the possibility of such damage.//package jp.maaash.ObjectDetection{ import flash.events.Event; import flash.geom.Rectangle; public class ObjectDetectorEvent extends Event { public static const DETECTION_COMPLETE :String = "ObjectDetectorEvent_DETECTION_COMPLETE"; public static const FACE_FOUND :String = "ObjectDetectorEvent_FACE_FOUND"; public static const DETECTION_START :String = "ObjectDetectorEvent_DETECTION_START"; public var rect :Rectangle; public var rects :Array; public function ObjectDetectorEvent( t :String ) { super(t); } public override function clone():Event { var ev :ObjectDetectorEvent = new ObjectDetectorEvent( type ); ev.rect = rect; ev.rects = rects; return ev; } }}
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