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📄 objectdetectorevent.as

📁 Face detection for Actionscript 3
💻 AS
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//// Project Marilena// Object Detection in Actionscript3// based on OpenCV (Open Computer Vision Library) Object Detection//// Copyright (C) 2008, Masakazu OHTSUKA (mash), all rights reserved.// contact o.masakazu(at)gmail.com//// additional optimizations by Mario Klingemann / Quasimondo// contact mario(at)quasimondo.com//// Redistribution and use in source and binary forms, with or without modification,// are permitted provided that the following conditions are met:////   * Redistribution's of source code must retain the above copyright notice,//     this list of conditions and the following disclaimer.////   * Redistribution's in binary form must reproduce the above copyright notice,//     this list of conditions and the following disclaimer in the documentation//     and/or other materials provided with the distribution.//// This software is provided by the copyright holders and contributors "as is" and// any express or implied warranties, including, but not limited to, the implied// warranties of merchantability and fitness for a particular purpose are disclaimed.// In no event shall the Intel Corporation or contributors be liable for any direct,// indirect, incidental, special, exemplary, or consequential damages// (including, but not limited to, procurement of substitute goods or services;// loss of use, data, or profits; or business interruption) however caused// and on any theory of liability, whether in contract, strict liability,// or tort (including negligence or otherwise) arising in any way out of// the use of this software, even if advised of the possibility of such damage.//package jp.maaash.ObjectDetection{	import flash.events.Event;	import flash.geom.Rectangle;	public class ObjectDetectorEvent extends Event {		public static const DETECTION_COMPLETE         :String = "ObjectDetectorEvent_DETECTION_COMPLETE";		public static const FACE_FOUND                 :String = "ObjectDetectorEvent_FACE_FOUND";		public static const DETECTION_START            :String = "ObjectDetectorEvent_DETECTION_START";		public var rect         :Rectangle;		public var rects        :Array;		public function ObjectDetectorEvent( t :String ) {			super(t);		}		public override function clone():Event {			var ev :ObjectDetectorEvent = new ObjectDetectorEvent( type );			ev.rect  = rect;			ev.rects = rects;			return ev;		}	}}

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