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📄 bmp.txt

📁 vhdl source for jpeg beginner
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the bitmap array immediately follows the BITMAPINFO header and which isreferenced by a single pointer), the biClrUsed member must be set to zero orto the actual size of the color table.biClrImportant	Specifies the number of color indexes that are consideredimportant for displaying the bitmap. If this value is zero, all colors areimportant.CommentsThe BITMAPINFO structure combines the BITMAPINFOHEADER structure and a colortable to provide a complete definition of the dimensions and colors of aWindows 3.0 or later DIB. For more information about specifying a Windows 3.0DIB, see the description of the BITMAPINFO structure.An application should use the information stored in the biSize member tolocate the color table in a BITMAPINFO structure as follows:pColor = ((LPSTR) pBitmapInfo + (WORD) (pBitmapInfo->bmiHeader.biSize))Windows supports formats for compressing bitmaps that define their colorswith 8 bits per pixel and with 4 bits per pixel. Compression reduces the diskand memory storage required for the bitmap. The following paragraphs describethese formats.BI_RLE8When the biCompression member is set to BI_RLE8, the bitmap is compressedusing a run-length encoding format for an 8-bit bitmap. This format may becompressed in either of two modes: encoded and absolute. Both modes can occuranywhere throughout a single bitmap.Encoded mode consists of two bytes: the first byte specifies the number ofconsecutive pixels to be drawn using the color index contained in the secondbyte. In addition, the first byte of the pair can be set to zero to indicatean escape that denotes an end of line, end of bitmap, or a delta. Theinterpretation of the escape depends on the value of the second byte of thepair. The following list shows the meaning of the second byte:Value	Meaning0	End of line. 1	End of bitmap. 2	Delta. The two bytes following the escape contain unsigned valuesindicating the horizontal and vertical offset of the next pixel from thecurrent position.Absolute mode is signaled by the first byte set to zero and the second byteset to a value between 0x03 and 0xFF. In absolute mode, the second byterepresents the number of bytes that follow, each of which contains the colorindex of a single pixel. When the second byte is set to 2 or less, the escapehas the same meaning as in encoded mode. In absolute mode, each run must bealigned on a word boundary.  The following example shows the hexadecimalvalues of an 8-bit compressed bitmap:03 04 05 06 00 03 45 56 67 00 02 78 00 02 05 0102 78 00 00 09 1E 00 01This bitmap would expand as follows (two-digit values represent a color indexfor a single pixel):04 04 0406 06 06 06 0645 56 6778 78move current position 5 right and 1 down78 78end of line1E 1E 1E 1E 1E 1E 1E 1E 1Eend of RLE bitmapBI_RLE4When the biCompression member is set to BI_RLE4, the bitmap is compressedusing a run-length encoding (RLE) format for a 4-bit bitmap, which also usesencoded and absolute modes. In encoded mode, the first byte of the paircontains the number of pixels to be drawn using the color indexes in thesecond byte. The second byte contains two color indexes, one in itshigh-order nibble (that is, its low-order four bits) and one in its low-ordernibble. The first of the pixels is drawn using the color specified by thehigh-order nibble, the second is drawn using the color in the low-ordernibble, the third is drawn with the color in the high-order nibble, and soon, until all the pixels specified by the first byte have been drawn.  Inabsolute mode, the first byte contains zero, the second byte contains thenumber of color indexes that follow, and subsequent bytes contain colorindexes in their high- and low-order nibbles, one color index for each pixel.In absolute mode, each run must be aligned on a word boundary. Theend-of-line, end-of-bitmap, and delta escapes also apply to BI_RLE4.The following example shows the hexadecimal values of a 4-bit compressedbitmap:03 04 05 06 00 06 45 56 67 00 04 78 00 02 05 0104 78 00 00 09 1E 00 01This bitmap would expand as follows (single-digit values represent a colorindex for a single pixel):0 4 00 6 0 6 04 5 5 6 6 77 8 7 8move current position 5 right and 1 down7 8 7 8end of line1 E 1 E 1 E 1 E 1end of RLE bitmapSee AlsoBITMAPINFO ==============================================================================RGBQUAD (3.0)typedef struct tagRGBQUAD {     /* rgbq */    BYTE    rgbBlue;    BYTE    rgbGreen;    BYTE    rgbRed;    BYTE    rgbReserved;} RGBQUAD;The RGBQUAD structure describes a color consisting of relative intensities ofred, green, and blue. The bmiColors member of the BITMAPINFO structureconsists of an array of RGBQUAD structures.Member		DescriptionrgbBlue		Specifies the intensity of blue in the color. rgbGreen	Specifies the intensity of green in the color. rgbRed		Specifies the intensity of red in the color. rgbReserved	Not used; must be set to zero. See AlsoBITMAPINFO ==============================================================================RGB (2.x)COLORREF RGB(cRed, cGreen, cBlue)BYTE cRed;	/* red component of color	*/BYTE cGreen;	/* green component of color	*/BYTE cBlue;	/* blue component of color	*/The RGB macro selects an RGB color based on the parameters supplied and thecolor capabilities of the output device.Parameter	DescriptioncRed	Specifies the intensity of the red color field. cGreen	Specifies the intensity of the green color field. cBlue	Specifies the intensity of the blue color field. ReturnsThe return value specifies the resultant RGB color. CommentsThe intensity for each argument can range from 0 through 255. If all threeintensities are specified as zero, the result is black. If all threeintensities are specified as 255, the result is white.CommentsThe RGB macro is defined in WINDOWS.H as follows: #define RGB(r,g,b)   ((COLORREF)(((BYTE)(r)|((WORD)(g)<<8))| \    (((DWORD)(BYTE)(b))<<16)))See AlsoGetBValue, GetGValue, GetRValue, PALETTEINDEX, PALETTERGB ==============================================================================BITMAPCOREINFO (3.0)typedef struct tagBITMAPCOREINFO {  /* bmci */    BITMAPCOREHEADER bmciHeader;    RGBTRIPLE        bmciColors[1];} BITMAPCOREINFO;The BITMAPCOREINFO structure fully defines the dimensions and colorinformation for a device-independent bitmap (DIB).  Windows applicationsshould use the BITMAPINFO structure instead of BITMAPCOREINFO wheneverpossible.Member		DescriptionbmciHeader	Specifies a BITMAPCOREHEADER structure that containsinformation about the dimensions and color format of a DIB.bmciColors	Specifies an array of RGBTRIPLE structures that define thecolors in the bitmap.CommentsThe BITMAPCOREINFO structure describes the dimensions and colors of a bitmap.It is followed immediately in memory by an array of bytes which define thepixels of the bitmap. The bits in the array are packed together, but eachscan line must be zero-padded to end on a LONG boundary. Segment boundaries,however, can appear anywhere in the bitmap. The origin of the bitmap is thelower-left corner.The bcBitCount member of the BITMAPCOREHEADER structure determines the numberof bits that define each pixel and the maximum number of colors in thebitmap. This member may be set to any of the following values:Value	Meaning1	The bitmap is monochrome, and the bmciColors member must contain twoentries. Each bit in the bitmap array represents a pixel. If the bit isclear, the pixel is displayed with the color of the first entry in thebmciColors table. If the bit is set, the pixel has the color of the secondentry in the table.4	The bitmap has a maximum of 16 colors, and the bmciColors membercontains 16 entries. Each pixel in the bitmap is represented by a four-bitindex into the color table.For example, if the first byte in the bitmap is 0x1F, the byte represents twopixels. The first pixel contains the color in the second table entry, and thesecond pixel contains the color in the sixteenth table entry.8	The bitmap has a maximum of 256 colors, and the bmciColors membercontains 256 entries. In this case, each byte in the array represents asingle pixel.24	The bitmap has a maximum of 2^24 colors. The bmciColors member isNULL, and each 3-byte sequence in the bitmap array represents the relativeintensities of red, green, and blue, respectively, of a pixel.The colors in the bmciColors table should appear in order of importance.Alternatively, for functions that use DIBs, the bmciColors member can be anarray of 16-bit unsigned integers that specify an index into the currentlyrealized logical palette instead of explicit RGB values. In this case, anapplication using the bitmap must call DIB functions with the wUsageparameter set to DIB_PAL_COLORS.Note:	The bmciColors member should not contain palette indexes if thebitmap is to be stored in a file or transferred to another application.Unless the application uses the bitmap exclusively and under its completecontrol, the bitmap color table should contain explicit RGB values.See AlsoBITMAPINFO, BITMAPCOREHEADER, RGBTRIPLE ==============================================================================BITMAPCOREHEADER (3.0)typedef struct tagBITMAPCOREHEADER {    /* bmch */    DWORD   bcSize;    short   bcWidth;    short   bcHeight;    WORD    bcPlanes;    WORD    bcBitCount;} BITMAPCOREHEADER;The BITMAPCOREHEADER structure contains information about the dimensions andcolor format of a device-independent bitmap (DIB). Windows applicationsshould use the BITMAPINFOHEADER structure instead of BITMAPCOREHEADERwhenever possible.Member		DescriptionbcSize		Specifies the number of bytes required by theBITMAPCOREHEADER structure.bcWidth		Specifies the width of the bitmap, in pixels. bcHeight	Specifies the height of the bitmap, in pixels. bcPlanes	Specifies the number of planes for the target device. Thismember must be set to 1.bcBitCount	Specifies the number of bits per pixel. This value must be 1,4, 8, or 24.CommentsThe BITMAPCOREINFO structure combines the BITMAPCOREHEADER structure and acolor table to provide a complete definition of the dimensions and colors ofa DIB. See the description of the BITMAPCOREINFO structure for moreinformation about specifying a DIB.An application should use the information stored in the bcSize member tolocate the color table in a BITMAPCOREINFO structure with a method such asthe following:lpColor = ((LPSTR) pBitmapCoreInfo + (UINT) (pBitmapCoreInfo->bcSize))See AlsoBITMAPCOREINFO, BITMAPINFOHEADER, BITMAPINFOHEADER =============================================================================RGBTRIPLE (3.0)typedef struct tagRGBTRIPLE {   /* rgbt */    BYTE    rgbtBlue;    BYTE    rgbtGreen;    BYTE    rgbtRed;} RGBTRIPLE;The RGBTRIPLE structure describes a color consisting of relative intensitiesof red, green, and blue. The bmciColors member of the BITMAPCOREINFOstructure consists of an array of RGBTRIPLE structures.  Windows applicationsshould use the BITMAPINFO structure instead of BITMAPCOREINFO wheneverpossible. The BITMAPINFO structure uses an RGBQUAD structure instead of theRGBTRIPLE structure.Member	DescriptionrgbtBlue	Specifies the intensity of blue in the color. rgbtGreen	Specifies the intensity of green in the color. rgbtRed		Specifies the intensity of red in the color. See AlsoBITMAPCOREINFO, BITMAPINFO, RGBQUAD ==============================================================================

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