error.h

来自「一个纹理地形渲染器」· C头文件 代码 · 共 35 行

H
35
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// DirectX Error

#pragma once

#include <string>
#include "System/Error.h"


namespace DirectX
{
    /// %DirectX implementation of %Error.
    /// In the future we should find a solution that allows
    /// sharing of the Windows implementation of Error across DirectX and OpenGL.

	class Error : public System::Error
	{
	public:

        Error(const char message[]) : System::Error(message)
		{
		}

		virtual int report()
		{
			MessageBox(0, message(), title(), MB_OK | MB_ICONERROR | MB_SETFOREGROUND | MB_TOPMOST);
            return 1;
		}

		virtual const char* title() const
		{
			return "DirectX Error";
		}
	};
}

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