random.h
来自「一个纹理地形渲染器」· C头文件 代码 · 共 42 行
H
42 行
// Random routines
#pragma once
#include "Float.h"
#include "Vector.h"
namespace Mathematics
{
/// random number in range [0,max-1]
inline int random(int max)
{
if (!max) return 0;
else return rand() % max;
}
/// random float in range [0,1]
inline float randomFloat(float scale = 1.0f)
{
return scale * ((float)(rand()) * (1.0f/(float)RAND_MAX));
}
/// random float in range [min,max]
inline float randomFloat(float min, float max)
{
if (min==max) return min;
float r = ((float)(rand()) * (1.0f/(float)RAND_MAX));
return r * (max-min) + min;
}
/// random vector in range [(-1,-1,-1), (1,1,1)]
inline Vector randomVector()
{
return Vector( randomFloat(-1,1), randomFloat(-1,1), randomFloat(-1,1) );
}
}
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