📄 main.c
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// Includes
#include <PA9.h> // Include for PA_Lib
// Function: main()
int main(int argc, char ** argv)
{
PA_Init(); // Initializes PA_Lib
PA_InitVBL(); // Initializes a standard VBL
PA_Init16cBg(0, 3); PA_Init16cBg(1, 3); // 16 color background init with default colors for text
PA_16cText(1, //screen
10, 10, 255, 20, //x1, y1, x2, y2 position
"Hello World", //text
1, //color (1-10)
0, // text size (0-4)
100); // maximum number of characters (use like 10000 if you don't know)
PA_16cText(1, 10, 25, 255, 40, "Hello World", 1, 1, 100);
PA_16cText(1, 10, 40, 255, 60, "Hello World", 1, 2, 100);
PA_16cText(1, 10, 60, 255, 80, "Hello World", 1, 3, 100);
PA_16cText(1, 10, 80, 255, 100, "Hello World", 1, 4, 100);
// Different colors on the bottom sreen...
u8 i;
for (i = 0; i < 10; i++){
PA_16cText(0, 10, i*20, 255, i*20 + 20, "Hello World", i+1, 3, 100);
}
// Infinite loop to keep the program running
while (1)
{
PA_WaitForVBL();
}
return 0;
} // End of main()
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