📄 character_motiondoc.h
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// character_motionDoc.h : interface of the CCharacter_motionDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_CHARACTER_MOTIONDOC_H__83C61A75_3287_4A3B_868A_35F916713441__INCLUDED_)
#define AFX_CHARACTER_MOTIONDOC_H__83C61A75_3287_4A3B_868A_35F916713441__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CCharacter_motionDoc : public CDocument
{
protected: // create from serialization only
CCharacter_motionDoc();
DECLARE_DYNCREATE(CCharacter_motionDoc)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCharacter_motionDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CCharacter_motionDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CCharacter_motionDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHARACTER_MOTIONDOC_H__83C61A75_3287_4A3B_868A_35F916713441__INCLUDED_)
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