character_motiondoc.h

来自「设置文字使文字在屏幕是运动,当运动到最右边,则另起一行重新运动」· C头文件 代码 · 共 58 行

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// character_motionDoc.h : interface of the CCharacter_motionDoc class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_CHARACTER_MOTIONDOC_H__83C61A75_3287_4A3B_868A_35F916713441__INCLUDED_)
#define AFX_CHARACTER_MOTIONDOC_H__83C61A75_3287_4A3B_868A_35F916713441__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class CCharacter_motionDoc : public CDocument
{
protected: // create from serialization only
	CCharacter_motionDoc();
	DECLARE_DYNCREATE(CCharacter_motionDoc)

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCharacter_motionDoc)
	public:
	virtual BOOL OnNewDocument();
	virtual void Serialize(CArchive& ar);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CCharacter_motionDoc();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CCharacter_motionDoc)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CHARACTER_MOTIONDOC_H__83C61A75_3287_4A3B_868A_35F916713441__INCLUDED_)

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