📄 dlgroleinfo.h
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#if !defined(AFX_DLGROLEINFO_H__3C700888_64FE_459C_A93D_786EE5B7FEA4__INCLUDED_)
#define AFX_DLGROLEINFO_H__3C700888_64FE_459C_A93D_786EE5B7FEA4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgRoleinfo.h : header file
//
#include "Btnst.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgRoleinfo dialog
class CDlgRoleinfo : public CDialog
{
// Construction
public:
CDlgRoleinfo(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgRoleinfo)
enum { IDD = IDD_DLG_ROLEINFO };
CButtonST m_hBtnOk;
CButtonST m_hBtnSave;
CButtonST m_hBtnDel;
CButtonST m_hBtnAdd;
CListCtrl m_hListRoleinfo;
CEdit m_hEditRoleinfo;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgRoleinfo)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgRoleinfo)
virtual BOOL OnInitDialog();
afx_msg void OnBtnAdd();
afx_msg void OnBtnDel();
afx_msg void OnBtnSave();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void InitCtrlData();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGROLEINFO_H__3C700888_64FE_459C_A93D_786EE5B7FEA4__INCLUDED_)
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