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📄 soccerbotcomp.rsg

📁 robocup rcssserver 运行防真机器人足球比赛所用的服务器端
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    ; {{{ BEGIN --- Left Lower Arm --- ;    ; (1) Define Position     (def $LeftLowerArmPosX $LeftUpperArmPosX)    (def $LeftLowerArmPosY $LeftUpperArmPosY)    (def $LeftLowerArmPosZ (eval $LeftUpperArmPosZ -				    (eval $UpperarmHeight / 2.0) -				    $ElbowRadius -				    (eval $LowerarmHeight / 2.0)			       )     )    ; (2) Attach Left Lower Arm    (nd Transform	; basic configuration	(setName leftlowerarm)        (setLocalPos $LeftLowerArmPosX $LeftLowerArmPosY $LeftLowerArmPosZ)                (importScene rsg/agent/soccerbotleftlowerarmcomp.rsg matDarkGrey matGrey)            (nd HingeJoint            (attach ../boxBody ../../leftupperarm/boxBody)            (setAnchor 0 0 (eval $LowerarmHeight / 2.0))               (setAxis 0) ; move around x-axis                        ; enable the joint motors            (setMaxMotorForce 0 100)            ; install a perceptor            (nd HingePerceptor (setName laj4))            ; install an effector to control the joint motors            (nd HingeEffector (setName lae4))	    ; set joint stops	    ;(setLowStopDeg 0 $Lae4Min)	    ;(setHighStopDeg 0 $Lae4Max)        )    )    ; }}} END     ; {{{ BEGIN --- Right Lower Arm --- ;    ; (1) Define Position    (def $RightLowerArmPosX $RightUpperArmPosX)    (def $RightLowerArmPosY $RightUpperArmPosY)    (def $RightLowerArmPosZ (eval $RightUpperArmPosZ -				    (eval $UpperarmHeight / 2.0) -				    $ElbowRadius -				    (eval $LowerarmHeight / 2.0)			       )     )    ; (2) Attach Right Lower Arm    (nd Transform        (setName rightlowerarm)        (setLocalPos $RightLowerArmPosX $RightLowerArmPosY $RightLowerArmPosZ)        (importScene rsg/agent/soccerbotrightlowerarmcomp.rsg matDarkGrey matGrey)        ; install hinge joint to connect to the upper arm        (nd HingeJoint            (attach ../boxBody ../../rightupperarm/boxBody)            (setAnchor 0 0 (eval $LowerarmHeight / 2.0))               (setAxis 0) ; move around x-axis                        ; enable the joint motors            (setMaxMotorForce 0 100)            ; install a perceptor            (nd HingePerceptor (setName raj4))            ; install an effector to control the joint motors            (nd HingeEffector (setName rae4))	    ; set joint stops	    ;(setLowStopDeg 0 $Rae4Min)	    ;(setHighStopDeg 0 $Rae4Max)        )     )     ; }}} END    ;;; -------------------------------------    ;;; LEGS    ;;; -------------------------------------        (def $LeftHipPosX (eval $LowerTorsoPosX - (eval $LowerTorsoLength / 4.0) - 0.06))    (def $LeftHipPosY $LowerTorsoPosY)    (def $LeftHipPosZ (eval $LowerTorsoPosZ - (eval $LowerTorsoHeight / 2.0 ) - (eval $HipHeight / 2.0)))    (def $RightHipPosX (eval $LowerTorsoPosX + (eval $LowerTorsoLength / 4.0) + 0.06))    (def $RightHipPosY $LowerTorsoPosY)    (def $RightHipPosZ (eval $LowerTorsoPosZ - (eval $LowerTorsoHeight / 2.0) - (eval $HipHeight / 2.0 )))    ; left hip    (nd Transform        (setName lefthip)        (setLocalPos $LeftHipPosX $LeftHipPosY $LeftHipPosZ)        (importScene rsg/boxspheres/box.rsg $HipLength $HipWidth $HipHeight $HipMass matDarkGrey)        ; install hinge joint to connect to the torso        (nd HingeJoint            (attach ../boxBody ../../body/boxBody)            (setAnchor 0 0 (eval $HipHeight * 0.5))               (setAxis 2) ; move around z-axis                        ; enable the joint motors            (setMaxMotorForce 0 100)            ; install a perceptor            (nd HingePerceptor (setName llj1))            ; install an effector to control the joint motors            (nd HingeEffector (setName lle1))	    ; set joint stops	    ;(setLowStopDeg 0 $Lle1Min)	    ;(setHighStopDeg 0 $Lle1Max)        )    )    ; right hip    (nd Transform        (setName righthip)        (setLocalPos $RightHipPosX $RightHipPosY $RightHipPosZ)        (importScene rsg/boxspheres/box.rsg $HipLength $HipWidth $HipHeight $HipMass matDarkGrey)        ; install hinge joint to connect to the torso        (nd HingeJoint            (attach ../boxBody ../../body/boxBody)            (setAnchor 0 0 (eval $HipHeight * 0.5))               (setAxis 2) ; move around z-axis                        ; enable the joint motors            (setMaxMotorForce 0 100)            ; install a perceptor            (nd HingePerceptor (setName rlj1))            ; install an effector to control the joint motors            (nd HingeEffector (setName rle1))	    ; set joint stops	    ;(setLowStopDeg 0 $Rle1Min)	    ;(setHighStopDeg 0 $Rle1Max)        )    )    (def $LeftThighPosX $LeftHipPosX)    (def $LeftThighPosY $LeftHipPosY)    (def $LeftThighPosZ (eval $LeftHipPosZ - (eval $HipHeight / 2.0) - (eval $ThighHeight / 2.0) ))    (def $RightThighPosX $RightHipPosX)    (def $RightThighPosY $RightHipPosY)    (def $RightThighPosZ (eval $RightHipPosZ - (eval $HipHeight / 2.0) - (eval $ThighHeight / 2.0) ))    ; left thigh    (nd Transform        (setName leftthigh)        (setLocalPos $LeftThighPosX $LeftThighPosY $LeftThighPosZ)        (importScene rsg/boxspheres/box.rsg $ThighLength $ThighWidth $ThighHeight $ThighMass matDarkGrey)        ; install hinge joint to connect to the torso        (nd UniversalJoint            (attach ../boxBody ../../lefthip/boxBody)            (setAnchor 0.0 0.0 (eval $ThighHeight / 2.0))               (setAxis1 1.0 0.0 0.0) ; move around the x-axis            (setAxis2 0.0 1.0 0.0) ; move around the y-axis            ; enable the joint motors            (setMaxMotorForce 0 100)            (setMaxMotorForce 1 100)                       ; install a perceptor            (nd UniversalJointPerceptor (setName llj2_3))            ; install an effector to control the joint motors            (nd UniversalJointEffector (setName lle2_3))	    ; set joint stops	    ;(setLowStopDeg 0 $Lle2Min)	    ;(setHighStopDeg 0 $Lle2Max)	    ;(setLowStopDeg 1 $Lle3Min)	    ;(setHighStopDeg 1 $Lle3Max)        )        ; attach left knee cylinder (virtual)	(nd Transform	      (setLocalPos 0 0 (eval (eval $ThighHeight * -0.5) - 0.025))	      (setLocalRotation 0 90 0)	      (nd CCylinder		    (setMaterial matRed)		    (setParams 0.1 (eval $ThighLength - 0.2))		    )	      )    )    ; right thigh    (nd Transform        (setName rightthigh)        (setLocalPos $RightThighPosX $RightThighPosY $RightThighPosZ)        (importScene rsg/boxspheres/box.rsg $ThighLength $ThighWidth $ThighHeight $ThighMass matDarkGrey)        ; install hinge joint to connect to the torso        (nd UniversalJoint            (attach ../boxBody ../../righthip/boxBody)            (setAnchor 0.0 0.0 (eval $ThighHeight / 2.0))               (setAxis1 1.0 0.0 0.0) ; move around the x-axis            (setAxis2 0.0 1.0 0.0) ; move around the y-axis            ; enable the joint motors            (setMaxMotorForce 0 100)            (setMaxMotorForce 1 100)                       ; install a perceptor            (nd UniversalJointPerceptor (setName rlj2_3))            ; install an effector to control the joint motors            (nd UniversalJointEffector (setName rle2_3))	    ; set joint stops	    ;(setLowStopDeg 0 $Rle2Min)	    ;(setHighStopDeg 0 $Rle2Max)	    ;(setLowStopDeg 1 $Rle3Min)	    ;(setHighStopDeg 1 $Rle3Max)        ; attach left knee cylinder (virtual)	(nd Transform	      (setLocalPos 0 0 (eval (eval $ThighHeight * -0.5) - 0.025))	      (setLocalRotation 0 90 0)	      (nd CCylinder		    (setMaterial matRed)		    (setParams 0.1 (eval $ThighLength - 0.2))		    )	      )        )    )    (def $LeftShankPosX $LeftThighPosX)    (def $LeftShankPosY $LeftThighPosY)    (def $LeftShankPosZ (eval $LeftThighPosZ - (eval $ThighHeight / 2.0) - (eval $ShankHeight / 2.0) - 0.05))    (def $RightShankPosX $RightThighPosX)    (def $RightShankPosY $RightThighPosY)    (def $RightShankPosZ (eval $RightThighPosZ - (eval $ThighHeight / 2.0) - (eval $ShankHeight / 2.0) - 0.05))    ; left shank    (nd Transform        (setName leftshank)        (setLocalPos $LeftShankPosX $LeftShankPosY $LeftShankPosZ)        (importScene rsg/boxspheres/box.rsg $ShankLength $ShankWidth $ShankHeight $ShankMass matDarkGrey)        ; install hinge joint to connect to the thigh        (nd HingeJoint            (attach ../boxBody ../../leftthigh/boxBody)            (setAnchor 0.0 0.0 (eval $ShankHeight / 2.0))               (setAxis 0) ; move around x-axis                        ; enable the joint motors            (setMaxMotorForce 0 100)            ; install a perceptor            (nd HingePerceptor (setName llj4)            )            ; install an effector to control the joint motors            (nd HingeEffector (setName lle4))	    ; set joint stops	    ;(setLowStopDeg 0 $Lle4Min)	    ;(setHighStopDeg 0 $Lle4Max)        )    )    ; right shank    (nd Transform        (setName rightshank)        (setLocalPos $RightShankPosX $RightShankPosY $RightShankPosZ)        (importScene rsg/boxspheres/box.rsg $ShankLength $ShankWidth $ShankHeight $ShankMass matDarkGrey)        ; install hinge joint to connect to the thigh        (nd HingeJoint            (attach ../boxBody ../../rightthigh/boxBody)            (setAnchor 0.0 0.0 (eval $ShankHeight / 2.0))            (setAxis 0) ; move around x-axis                        ; enable the joint motors            (setMaxMotorForce 0 100)            ; install a perceptor            (nd HingePerceptor (setName rlj4))            ; install an effector to control the joint motors            (nd HingeEffector (setName rle4))	    ; set joint stops	    ;(setLowStopDeg 0 $Rle4Min)	    ;(setHighStopDeg 0 $Rle4Max)        )    )    ; left foot    (nd Transform        (setName leftfoot)        (setLocalPos $LeftShankPosX 		     $LeftShankPosY		     (eval $LeftShankPosZ - (eval $ShankHeight / 2.0) - (eval $FootHeight / 2.0) - 0.05)	 )	; install touch perceptor	;(nd TouchPerceptor (setName lf))	; install FRP	(nd ForceResistancePerceptor		(setName lf)	)	(importScene rsg/boxspheres/box_with_handler.rsg $FootLength $FootWidth $FootHeight $FootMass matDarkGrey)        ; install hinge joint to connect to the shank        (nd UniversalJoint           (attach ../boxBody ../../leftshank/boxBody)           (setAnchor 0.0 0.0 (eval $FootHeight * 3.0))              (setAxis1 1.0 0.0 0.0) ; move around the x-axis           (setAxis2 0.0 1.0 0.0) ; move around the y-axis           ; enable the joint motors           (setMaxMotorForce 0 100)           (setMaxMotorForce 1 100)                       ; install a perceptor            (nd UniversalJointPerceptor (setName llj5_6))            ; install an effector to control the joint motors            (nd UniversalJointEffector (setName lle5_6))	    ; set joint stops	    ;(setLowStopDeg 0 $Lle5Min)	    ;(setHighStopDeg 0 $Lle5Max)	    ;(setLowStopDeg 1 $Lle6Min)	    ;(setHighStopDeg 1 $Lle6Max)        )	; static box at the back of the foot	(nd Transform	     (setLocalPos 0.0			  (eval -1 * (eval (eval $FootWidth / 2.0) - (eval $AnkleBoxWidth / 2.0)))			  (eval (eval $FootHeight / 2.0) + (eval $AnkleBoxHeight / 2.0))	      )	     (nd Box		   (setMaterial matGrey)		   (setExtents $AnkleBoxLength $AnkleBoxWidth $AnkleBoxHeight)	     )	)    )    ; right foot    (nd Transform        (setName rightfoot)        (setLocalPos $RightShankPosX 		     $RightShankPosY		     (eval $RightShankPosZ - (eval $ShankHeight / 2.0) - (eval $FootHeight / 2.0) - 0.05)	 )        ; install touch perceptor	;(nd TouchPerceptor (setName rf))	; install FRP	(nd ForceResistancePerceptor		(setName rf)	)        (importScene rsg/boxspheres/box_with_handler.rsg $FootLength $FootWidth $FootHeight $FootMass matDarkGrey)						        ; install hinge joint to connect to the shank        (nd UniversalJoint            (attach ../boxBody ../../rightshank/boxBody)            (setAnchor 0.0 0.0 (eval $FootHeight * 3.0))               (setAxis1 1.0 0.0 0.0) ; move around the x-axis            (setAxis2 0.0 1.0 0.0) ; move around the y-axis            ; enable the joint motors            (setMaxMotorForce 0 100)            (setMaxMotorForce 1 100)                       ; install a perceptor            (nd UniversalJointPerceptor (setName rlj5_6))            ; install an effector to control the joint motors            (nd UniversalJointEffector (setName rle5_6))	    ; set joint stops	    ;(setLowStopDeg 0 $Rle5Min)	    ;(setHighStopDeg 0 $Rle5Max)	    ;(setLowStopDeg 1 $Rle6Min)	    ;(setHighStopDeg 1 $Rle6Max)        )	; static box at the back of the foot	(nd Transform	     (setLocalPos 0.0			  (eval -1 * (eval (eval $FootWidth / 2.0) - (eval $AnkleBoxWidth / 2.0)))			  (eval (eval $FootHeight / 2.0) + (eval $AnkleBoxHeight / 2.0))	      )	     (nd Box		   (setMaterial matGrey)		   (setExtents $AnkleBoxLength $AnkleBoxWidth $AnkleBoxHeight)	     )	)    )) ; of space) ; EOF

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