📄 createeffector.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: createeffector.cpp,v 1.4 2007/06/14 17:55:18 jboedeck Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "createeffector.h"#include "createaction.h"#include <oxygen/agentaspect/agentaspect.h>#include <oxygen/gamecontrolserver/actionobject.h>#include <zeitgeist/logserver/logserver.h>#include <zeitgeist/scriptserver/scriptserver.h>using namespace oxygen;using namespace boost;using namespace zeitgeist;using namespace std;CreateEffector::CreateEffector() : Effector(){}void CreateEffector::PrePhysicsUpdateInternal(float /*deltaTime*/){ if ( mAction.get() == 0 ) return; shared_ptr<CreateAction> createAction = shared_dynamic_cast<CreateAction>(mAction); mAction.reset(); if (createAction.get() == 0) { GetLog()->Error() << "ERROR: (CreateEffector) cannot realize an unknown ActionObject\n"; return; } shared_ptr<AgentAspect> aspect = GetAgentAspect(); if (aspect.get() == 0) { GetLog()->Error() << "ERROR: (CreateEffector) cannot find the AgentAspect\n"; return; } // call the ruby addAgent function that has to be defined in the // simulator init script with the AgentAspect path as the // argument. This function is then responsible to construct the // remaining agent nodes string cmd = "addAgent('" + aspect->GetFullPath() + "')"; GetCore()->GetScriptServer()->Eval(cmd);}shared_ptr<ActionObject>CreateEffector::GetActionObject(const Predicate& predicate){ if (predicate.name != GetPredicate()) { GetLog()->Error() << "ERROR: (CreateEffector) invalid predicate" << predicate.name << "\n"; return shared_ptr<ActionObject>(); } // // don't care for the supplied parameters for now; the desired agent // type should be passed later on and stored in the CreateAction object // return shared_ptr<CreateAction>(new CreateAction(GetPredicate()));}
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