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📄 kickeffector_c.cpp

📁 robocup rcssserver 运行防真机器人足球比赛所用的服务器端
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: kickeffector_c.cpp,v 1.6 2004/05/14 16:40:23 fruit Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "kickeffector.h"using namespace oxygen;FUNCTION(KickEffector,setKickMargin){    float inMargin;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inMargin))        )        {            return false;        }    obj->SetKickMargin(inMargin);    return true;}FUNCTION(KickEffector,setForceFactor){    float inForceFactor;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inForceFactor))        )        {            return false;        }    obj->SetForceFactor(inForceFactor);    return true;}FUNCTION(KickEffector,setTorqueFactor){    float inTorqueFactor;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inTorqueFactor))        )        {            return false;        }    obj->SetTorqueFactor(inTorqueFactor);    return true;}FUNCTION(KickEffector,setSteps){    int steps;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in[0], steps))        )        {            return false;        }    obj->SetSteps(steps);    return true;}FUNCTION(KickEffector,setNoiseParams){    float inForce;    float inTheta;    float inPhiEnd;    float inPhiMid;    if (        (in.GetSize() != 4) ||        (! in.GetValue(in[0], inForce)) ||        (! in.GetValue(in[1], inTheta)) ||        (! in.GetValue(in[2], inPhiEnd)) ||        (! in.GetValue(in[3], inPhiMid))        )        {            return false;        }    obj->SetNoiseParams(inForce,inTheta,inPhiEnd,inPhiMid);    return true;}FUNCTION(KickEffector,setMaxPower){    float inMaxPower;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inMaxPower))        )        {            return false;        }    obj->SetMaxPower(inMaxPower);    return true;}FUNCTION(KickEffector,setAngleRange){    float inMin;    float inMax;    if (        (in.GetSize() != 2) ||        (! in.GetValue(in[0], inMin)) ||        (! in.GetValue(in[1], inMax))        )        {            return false;        }    obj->SetAngleRange(inMin,inMax);    return true;}void CLASS(KickEffector)::DefineClass(){    DEFINE_BASECLASS(oxygen/Effector);    DEFINE_FUNCTION(setKickMargin);    DEFINE_FUNCTION(setForceFactor);    DEFINE_FUNCTION(setTorqueFactor);    DEFINE_FUNCTION(setSteps);    DEFINE_FUNCTION(setNoiseParams);    DEFINE_FUNCTION(setMaxPower);    DEFINE_FUNCTION(setAngleRange);}

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