📄 internalsoccerinput.h
字号:
/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2003 Koblenz University $Id: internalsoccerinput.h,v 1.4 2008/02/22 16:48:18 hedayat Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef INTERNALSOCCERINPUT_H#define INTERNALSOCCERINPUT_H#include <kerosin/inputserver/inputitem.h>#include <kerosin/inputserver/inputcontrol.h>#include <soccer/soccertypes.h>namespace oxygen{ class FPSController; class Body; class GameControlServer;}class GameStateAspect;class SoccerRuleAspect;class InternalSoccerInput : public kerosin::InputItem{public: enum ECmds { CmdUser = kerosin::InputControl::CmdUser, CmdKickOff = CmdUser + 1, CmdMoveAgent = CmdKickOff + 1, CmdDropBall = CmdMoveAgent + 1, CmdShootBall = CmdDropBall + 1, CmdMoveBall = CmdShootBall + 1, CmdCameraLeftGoal = CmdMoveBall + 1, CmdCameraLeftCorner = CmdCameraLeftGoal + 1, CmdCameraMiddleLeft = CmdCameraLeftCorner + 1, CmdCameraMiddleRight = CmdCameraMiddleLeft + 1, CmdCameraMiddle = CmdCameraMiddleRight + 1, CmdCameraRightCorner = CmdCameraMiddle + 1, CmdCameraRightGoal = CmdCameraRightCorner + 1, //JAN CmdFreeKickLeft = CmdCameraRightGoal + 1, CmdFreeKickRight = CmdFreeKickLeft + 1, CmdKillAgentLeft = CmdFreeKickRight + 1, CmdKillAgentRight = CmdKillAgentLeft + 1 };public: InternalSoccerInput(); virtual ~InternalSoccerInput(); /** this method is called every time an input unknown to the parent InputControl node is received */ virtual void ProcessInput(const kerosin::Input& input); /** registers the soccermonitor command constants and cache references */ virtual void OnLink(); /** reset cached references */ virtual void OnUnlink();protected: /** cached reference to the monitor client */ boost::shared_ptr<GameStateAspect> mGameState; /** cached reference to the soccer rule aspect */ boost::shared_ptr<SoccerRuleAspect> mSoccerRule; /** cached reference to the camera body */ boost::shared_ptr<oxygen::Body> mCameraBody; /** cached reference to the camera body */ boost::shared_ptr<oxygen::FPSController> mFPS; /** cached reference to the game control server */ boost::shared_ptr<oxygen::GameControlServer> mGameControl; TTeamIndex mLastKickOff;};DECLARE_CLASS(InternalSoccerInput);#endif // INTERNALSOCCERINPUT_H
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -