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📄 driveeffector.h

📁 robocup rcssserver 运行防真机器人足球比赛所用的服务器端
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: driveeffector.h,v 1.3 2004/06/19 11:38:05 fruit Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef DRIVEEFFECTOR_H#define DRIVEEFFECTOR_H#include <salt/random.h>#include <oxygen/agentaspect/effector.h>#include <oxygen/physicsserver/body.h>#include <soccer/agentstate/agentstate.h>class DriveEffector : public oxygen::Effector{public:    DriveEffector();    virtual ~DriveEffector();    /** realizes the action described by the ActionObject */    virtual bool Realize(boost::shared_ptr<oxygen::ActionObject> action);    /** returns the name of the predicate this effector implements. */    virtual std::string GetPredicate() { return "drive"; }    /** constructs an Actionobject, describing a predicate */    virtual boost::shared_ptr<oxygen::ActionObject>    GetActionObject(const oxygen::Predicate& predicate);    /** Set the force factor.     *     * The drive power vector is multiplied by this factor divided by the maximum length     * of the drive power vector.     */    void SetForceFactor(float force_factor);    /** Set the error distribution for calculating the applied force.     *     * The force applied to a sphere is the drive power vector multiplied by     * the force factor divided by (maximum length of the drive power vector + Error).     * The error is normaly distributed around zero with a given sigma. If sigma is <= 0,     * no error will be applied.     */    void SetSigma(float sigma);    /** Set the maximum length of the drive power vector. */    void SetMaxPower(float max_power);    /** Set the battery consumption.     *  How long can you be driving full speed with a fully charged battery?     *  \param consume_time time (in milliseconds) the battery works     *                      driving full speed     */    void SetConsumption(float consume_time);protected:    virtual void PrePhysicsUpdateInternal(float deltaTime);    /** setup the reference to the agents body node */    virtual void OnLink();    /** remove the reference to the agents body node */    virtual void OnUnlink();protected:    typedef boost::shared_ptr<salt::NormalRNG<> > NormalRngPtr;    /** the reference to the parent transform node */    boost::shared_ptr<oxygen::Transform> mTransformParent;    /** the reference to the parents body node */    boost::shared_ptr<oxygen::Body> mBody;    //! a reference to the agent state    boost::shared_ptr<AgentState> mAgentState;    /** the force that should be applied to the agent body */    salt::Vector3f mForce;    /** the maximum distance from the plane */    float mMaxDistance;    /** The force factor is the force applied to the body if the length of        the drive power vector is greater or equal to mMaxDrivePower */    float mForceFactor;    /** random number generator for the error distribution of the applied force */    NormalRngPtr mForceErrorRNG;    /** The maximum length of the drive power vector. */    float mMaxPower;    /** The battery consumption for driving one second with full speed */    double mConsumption;};DECLARE_CLASS(DriveEffector);#endif // DRIVEEFFECTOR_H

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