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📄 fileserver_c.cpp

📁 robocup rcssserver 运行防真机器人足球比赛所用的服务器端
💻 CPP
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: fileserver_c.cpp,v 1.3 2004/03/22 10:43:06 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "fileserver.h"using namespace boost;using namespace zeitgeist;using namespace std;FUNCTION(FileServer,exist){    string inName;    return        (         (in.GetSize() == 1) &&         (in.GetValue(in.begin(),inName)) &&         (obj->Exist(inName.c_str()))         );}FUNCTION(FileServer,mount){    string inFsName;    string inPath;    return        (         (in.GetSize() == 2) &&         (in.GetValue(in[0],inFsName)) &&         (in.GetValue(in[1],inPath)) &&         (obj->Mount(inFsName.c_str(),inPath.c_str()))         );}FUNCTION(FileServer,unmount){    bool ret = false;    switch (in.GetSize())        {        default:            break;        case 1:            {                string inPath;                if (in.GetValue(in.begin(),inPath))                    {                        ret = obj->Unmount(inPath.c_str());                    }                break;            }        case 2:            {                string inClass;                string inPath;                if (                    (in.GetValue(in[0],inClass)) &&                    (in.GetValue(in[1],inPath))                    )                    {                        ret = obj->Unmount(inClass.c_str(),inPath.c_str());                    }                break;            }        }    return ret;}void CLASS(FileServer)::DefineClass(){        DEFINE_BASECLASS(zeitgeist/Node);        DEFINE_FUNCTION(exist);        DEFINE_FUNCTION(mount);        DEFINE_FUNCTION(unmount);}

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