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📄 effector.h

📁 robocup rcssserver 运行防真机器人足球比赛所用的服务器端
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: effector.h,v 1.8 2007/06/14 17:55:19 jboedeck Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef OXYGEN_EFFECTOR_H#define OXYGEN_EFFECTOR_H#include <oxygen/sceneserver/basenode.h>#include <oxygen/gamecontrolserver/baseparser.h>namespace oxygen{class ActionObject;class AgentAspect;class Effector : public BaseNode{public:    Effector() : BaseNode() {};    virtual ~Effector() {};    /** save the ActionObject */    virtual bool Realize(boost::shared_ptr<ActionObject> action) ;    /** returns the name of the predicate this effector implements */    virtual std::string GetPredicate() = 0;    /** constructs an Actionobject, describing a predicate */    virtual boost::shared_ptr<ActionObject>    GetActionObject(const Predicate& predicate) = 0;protected:    /** Returns the AgentAspect this Effector belongs to */    boost::shared_ptr<AgentAspect> GetAgentAspect();    /** cache the action here, and then realize it in PrePhysicsUpdateInternal */    boost::shared_ptr<ActionObject> mAction;};DECLARE_ABSTRACTCLASS(Effector);} // namespace oxygen#endif //OXYGEN_EFFECTOR_H

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