📄 gamecontrolserver_c.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: gamecontrolserver_c.cpp,v 1.5 2004/03/22 10:49:39 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "gamecontrolserver.h"using namespace oxygen;using namespace std;FUNCTION(GameControlServer,initParser){ string inParserName; return( (in.GetSize() == 1) && (in.GetValue(in.begin(),inParserName)) && (obj->InitParser(inParserName)) );}FUNCTION(GameControlServer,initEffector){ string inEffectorName; if ( (in.GetSize() != 1) || (! in.GetValue(in.begin(),inEffectorName)) ) { return false; } obj->InitEffector(inEffectorName); return true;}FUNCTION(GameControlServer,initControlAspect){ string inAspectName; return( (in.GetSize() == 1) && (in.GetValue(in.begin(),inAspectName)) && (obj->InitControlAspect(inAspectName)) );}void CLASS(GameControlServer)::DefineClass(){ DEFINE_BASECLASS(zeitgeist/Node); DEFINE_FUNCTION(initParser); DEFINE_FUNCTION(initEffector); DEFINE_FUNCTION(initControlAspect);}
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