raycollider_c.cpp

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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2003 Koblenz University   $Id: raycollider_c.cpp,v 1.4 2004/03/22 10:56:05 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "raycollider.h"using namespace boost;using namespace oxygen;using namespace zeitgeist;using namespace salt;FUNCTION(RayCollider,setParams){    Vector3f inPos;    Vector3f inDir;    float inLength;    ParameterList::TVector::const_iterator iter = in.begin();    if (        (! in.AdvanceValue(iter,inPos)) ||        (! in.AdvanceValue(iter,inDir)) ||        (! in.AdvanceValue(iter,inLength))        )        {            return false;        }    obj->SetParams(inPos,inDir,inLength);    return true;}void CLASS(RayCollider)::DefineClass(){    DEFINE_BASECLASS(oxygen/Collider);    DEFINE_FUNCTION(setParams);}

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