📄 spadesactevent.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: spadesactevent.h,v 1.3 2004/02/12 14:07:23 fruit Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#ifndef OXYGEN_SPADESACTEVENT_H#define OXYGEN_SPADESACTEVENT_H#include <spades/ActEvent.hpp>#include <oxygen/gamecontrolserver/actionobject.h>namespace oxygen{#if 0}#endifclass SpadesActEvent : public spades::ActEvent{ public: SpadesActEvent ( spades::SimTime t, spades::AgentID a, boost::shared_ptr<ActionObject::TList> actionList ) : spades::ActEvent(t, a), mActionList(actionList) {}; virtual ~SpadesActEvent (){} virtual void Print (std::ostream & o) const; /** realizes the stored list of ActionObjects. As a sanity check it returns whether the world model did anything with this event. In our case always true. */ virtual bool realizeEventWorldModel(spades::WorldModel* pWM); protected: boost::shared_ptr<ActionObject::TList> mActionList;};} // namespace oxygen#endif // OXYGEN_SPADESACTEVENT_H
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