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📄 camera_c.cpp

📁 robocup rcssserver 运行防真机器人足球比赛所用的服务器端
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2003 Koblenz University   $Id: camera_c.cpp,v 1.7 2008/03/17 18:15:36 rollmark Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "camera.h"using namespace boost;using namespace oxygen;using namespace zeitgeist;FUNCTION(Camera,setViewport){    int inX;    int inY;    int inWidth;    int inHeight;    if (        (in.GetSize() != 4) ||        (! in.GetValue(in[0],inX)) ||        (! in.GetValue(in[1],inY)) ||        (! in.GetValue(in[2],inWidth)) ||        (! in.GetValue(in[3],inHeight))        )        {            return false;        }    obj->SetViewport(inX,inY,inWidth,inHeight);    return true;}FUNCTION(Camera,getViewportX){    return obj->GetViewportX();}FUNCTION(Camera,getViewportY){    return obj->GetViewportY();}FUNCTION(Camera,getViewportWidth){    return obj->GetViewportWidth();}FUNCTION(Camera,getViewportHeight){    return obj->GetViewportHeight();}FUNCTION(Camera,setFOV){    float inFov;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inFov))        )        {            return false;        }    obj->SetFOV(inFov);    return true;}FUNCTION(Camera,getFOV){    return obj->GetFOV();}FUNCTION(Camera,setZNear){    float inZNear;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inZNear))        )        {            return false;        }    obj->SetZNear(inZNear);    return true;}FUNCTION(Camera,adjustZNear){    float inZNear;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inZNear))        )        {            return false;        }    obj->AdjustZNear(inZNear);    return true;}FUNCTION(Camera,getZNear){    return obj->GetZNear();}FUNCTION(Camera,setZFar){    float inZFar;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inZFar))        )        {            return false;        }    obj->SetZFar(inZFar);    return true;}FUNCTION(Camera,adjustZFar){    float inZFar;    if (        (in.GetSize() != 1) ||        (! in.GetValue(in.begin(), inZFar))        )        {            return false;        }    obj->AdjustZFar(inZFar);    return true;}FUNCTION(Camera,getZFar){    return obj->GetZFar();}FUNCTION(Camera,lookAt){    float inX;    float inY;    float inZ;    if (        (in.GetSize() != 3) ||        (! in.GetValue(in[0],inX)) ||        (! in.GetValue(in[1],inY)) ||        (! in.GetValue(in[2],inZ))        )        {            return false;        }    obj->LookAt(salt::Vector3f(inX,inY,inZ));    return true;}void CLASS(Camera)::DefineClass(){    DEFINE_BASECLASS(oxygen/BaseNode);    DEFINE_FUNCTION(setViewport);    DEFINE_FUNCTION(getViewportX);    DEFINE_FUNCTION(getViewportY);    DEFINE_FUNCTION(getViewportWidth);    DEFINE_FUNCTION(getViewportHeight);    DEFINE_FUNCTION(setFOV);    DEFINE_FUNCTION(getFOV);    DEFINE_FUNCTION(setZNear);    DEFINE_FUNCTION(adjustZNear);    DEFINE_FUNCTION(getZNear);    DEFINE_FUNCTION(setZFar);    DEFINE_FUNCTION(adjustZFar);    DEFINE_FUNCTION(getZFar);    DEFINE_FUNCTION(lookAt);}

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