📄 material2dtexture_c.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: material2dtexture_c.cpp,v 1.2 2004/04/18 16:32:36 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "material2dtexture.h"using namespace zeitgeist;using namespace kerosin;using namespace std;FUNCTION(Material2DTexture,setDiffuseTexture){ string inName; if ( (in.GetSize() != 1) || (! in.GetValue(in[0], inName)) ) { return false; } return obj->SetDiffuseTexture(inName);}FUNCTION(Material2DTexture,setNormalTexture){ string inName; if ( (in.GetSize() != 1) || (! in.GetValue(in[0], inName)) ) { return false; } return obj->SetNormalTexture(inName);}FUNCTION(Material2DTexture,setSpecularTexture){ string inName; if ( (in.GetSize() != 1) || (! in.GetValue(in[0], inName)) ) { return false; } return obj->SetSpecularTexture(inName);}void CLASS(Material2DTexture)::DefineClass(){ DEFINE_BASECLASS(kerosin/MaterialSolid); DEFINE_FUNCTION(setDiffuseTexture); DEFINE_FUNCTION(setNormalTexture); DEFINE_FUNCTION(setSpecularTexture);}
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