materialexporter.h

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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of simspark   Tue May 9 2006   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2007 RoboCup Soccer Server 3D Maintenance Group   $Id: materialexporter.h,v 1.1 2008/02/19 22:49:23 hedayat Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.   MaterialExporter   NOTE: This class serves as an (abstract) exporter to register          materials with other graphic engines (possibly also for exporting).   HISTORY:       03/05/07 - OO  - Initial version*/#ifndef KEROSIN_MATERIALEXPORTER_H#define KEROSIN_MATERIALEXPORTER_H#include <zeitgeist/class.h>#include <zeitgeist/node.h>#include "material.h"namespace kerosin{/** \class MaterialExporter.    This class can be used to implement custom material server, which needs to be    informed about the materials used for a specific simulation. By registering a    MaterialExporter implementation to the MaterialServer, materials can be registered    (exported) to another class.*/class MaterialExporter : public zeitgeist::Leaf{public:    virtual ~MaterialExporter() {}    /** Register / Export the given material.        \param material the material to register / export.    */    virtual void RegisterMaterial(boost::shared_ptr<Material> material) = 0;};DECLARE_ABSTRACTCLASS(MaterialExporter);} // end namespace kerosin#endif // KEROSIN_MATERIALEXPORTER

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