📄 stack.h
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#if !defined(AFX_STACK_H__603859C0_7B53_4E88_AA5F_EAD92AAB1406__INCLUDED_)
#define AFX_STACK_H__603859C0_7B53_4E88_AA5F_EAD92AAB1406__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Stack.h : header file
//
#include "MyEditFull.h"
/////////////////////////////////////////////////////////////////////////////
// CStack dialog
class CStack : public CDialog
{
// Construction
public:
CStack(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CStack)
enum { IDD = IDD_STACK };
CMyEditFull m_edit7;
CMyEditFull m_edit6;
CMyEditFull m_edit5;
CMyEditFull m_edit4;
CMyEditFull m_edit3;
CMyEditFull m_edit2;
CMyEditFull m_edit1;
int m_nx;
int m_ny;
int m_nz;
double m_dx;
double m_dy;
double m_dz;
double m_delay;
int m_Vac;
int m_Hold;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStack)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CStack)
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
afx_msg void OnCheck1();
afx_msg void OnCheck2();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STACK_H__603859C0_7B53_4E88_AA5F_EAD92AAB1406__INCLUDED_)
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