📄 exitsystem.h
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#if !defined(AFX_EXITSYSTEM_H__040DE98E_F881_478E_B804_B28BF88F3FC4__INCLUDED_)
#define AFX_EXITSYSTEM_H__040DE98E_F881_478E_B804_B28BF88F3FC4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ExitSystem.h : header file
//
#include "MyEdit.h"
#include "SystemInfo.h"
/////////////////////////////////////////////////////////////////////////////
// CExitSystem dialog
class CExitSystem : public CDialog
{
// Construction
public:
void CloseComputer();
void SaveRecords();
CExitSystem(CWnd* pParent = NULL); // standard constructor
CSystemInfo si;
// Dialog Data
//{{AFX_DATA(CExitSystem)
enum { IDD = IDD_EXITSYSTEM };
// CMyEdit m_edt;
// CString m_pwd;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CExitSystem)
public:
virtual void Serialize(CArchive& ar);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CExitSystem)
afx_msg void OnButton2();
afx_msg void OnButton1();
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EXITSYSTEM_H__040DE98E_F881_478E_B804_B28BF88F3FC4__INCLUDED_)
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