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📄 stack2.h

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#if !defined(AFX_STACK2_H__87540B11_6B9A_4781_9DE7_08C6DAEFDBBE__INCLUDED_)
#define AFX_STACK2_H__87540B11_6B9A_4781_9DE7_08C6DAEFDBBE__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Stack2.h : header file
//
#include "MyEditFull.h"
/////////////////////////////////////////////////////////////////////////////
// CStack2 dialog

class CStack2 : public CDialog
{
// Construction
public:
	CStack2(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CStack2)
	enum { IDD = IDD_STACK2 };
	CMyEditFull	m_edit7;
	CMyEditFull	m_edit6;
	CMyEditFull	m_edit5;
	CMyEditFull	m_edit4;
	CMyEditFull	m_edit3;
	CMyEditFull	m_edit2;
	CMyEditFull	m_edit1;
	int		m_nx;
	int		m_ny;
	int		m_nz;
	double	m_dx;
	double	m_dy;
	double	m_dz;
	double	m_delay;
	int m_Vac;
	int m_Hold;
	//}}AFX_DATA
    
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CStack2)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CStack2)
	afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
	afx_msg void OnCheck1();
	afx_msg void OnCheck2();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STACK2_H__87540B11_6B9A_4781_9DE7_08C6DAEFDBBE__INCLUDED_)

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