control1.map.rpt
来自「16位CUPIP核,完全运行的好的东西,可以直接拿来用的!」· RPT 代码 · 共 201 行 · 第 1/5 页
RPT
201 行
+---------------------------------------------+
; Analysis & Synthesis Resource Usage Summary ;
+---------------------------------+-----------+
; Resource ; Usage ;
+---------------------------------+-----------+
; Total logic elements ; 91 ;
; Total combinational functions ; 61 ;
; -- Total 4-input functions ; 36 ;
; -- Total 3-input functions ; 16 ;
; -- Total 2-input functions ; 8 ;
; -- Total 1-input functions ; 0 ;
; -- Total 0-input functions ; 1 ;
; Combinational cells for routing ; 0 ;
; Total registers ; 47 ;
; I/O pins ; 46 ;
; Maximum fan-out node ; clock ;
; Maximum fan-out ; 47 ;
; Total fan-out ; 352 ;
; Average fan-out ; 2.57 ;
+---------------------------------+-----------+
+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
; Analysis & Synthesis Resource Utilization by Entity ;
+----------------------------+-------------+--------------+-------------+------+--------------+--------------+-------------------+------------------+-----------------+---------------------+
; Compilation Hierarchy Node ; Logic Cells ; LC Registers ; Memory Bits ; Pins ; Virtual Pins ; LUT-Only LCs ; Register-Only LCs ; LUT/Register LCs ; Carry Chain LCs ; Full Hierarchy Name ;
+----------------------------+-------------+--------------+-------------+------+--------------+--------------+-------------------+------------------+-----------------+---------------------+
; |control1 ; 91 (91) ; 47 ; 0 ; 46 ; 0 ; 44 (44) ; 30 (30) ; 17 (17) ; 0 (0) ; |control1 ;
+----------------------------+-------------+--------------+-------------+------+--------------+--------------+-------------------+------------------+-----------------+---------------------+
Note: For table entries with two numbers listed, the numbers in parentheses indicate the number of resources of the given type used by the specific entity alone. The numbers listed outside of parentheses indicate the total resources of the given type used by the specific entity and all of its sub-entities in the hierarchy.
+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
; State Machine - |control1|current_state ;
+-----------------------+--------------------+--------------------+--------------------+----------------------+----------------------+----------------------+----------------------+----------------------+---------------------+---------------------+---------------------+---------------------+---------------------+----------------------+---------------------+---------------------+---------------------+---------------------+---------------------+---------------------+---------------------+---------------------+-----------------------+-----------------------+-----------------------+----------------------+----------------------+----------------------+----------------------+----------------------+----------------------+---------------------+---------------------+---------------------+---------------------+----------------------+----------------------+----------------------+---------------------+---------------------+---------------------+--------------------+---------------------+--------------------+-------------------+-----------------------+----------------------+----------------------+----------------------+----------------------+----------------------+----------------------+
; Name ; current_state.inc4 ; current_state.inc3 ; current_state.inc2 ; current_state.loadi6 ; current_state.loadi5 ; current_state.loadi4 ; current_state.loadi3 ; current_state.loadi2 ; current_state.brai6 ; current_state.brai5 ; current_state.brai4 ; current_state.brai3 ; current_state.brai2 ; current_state.bgti10 ; current_state.bgti9 ; current_state.bgti8 ; current_state.bgti7 ; current_state.bgti6 ; current_state.bgti5 ; current_state.bgti4 ; current_state.bgti3 ; current_state.bgti2 ; current_state.loadpc4 ; current_state.loadpc3 ; current_state.loadpc2 ; current_state.loadpc ; current_state.incpc6 ; current_state.incpc5 ; current_state.incpc4 ; current_state.incpc3 ; current_state.incpc2 ; current_state.incpc ; current_state.move4 ; current_state.move3 ; current_state.move2 ; current_state.store4 ; current_state.store3 ; current_state.store2 ; current_state.load4 ; current_state.load3 ; current_state.load2 ; current_state.move ; current_state.store ; current_state.load ; current_state.nop ; current_state.execute ; current_state.reset6 ; current_state.reset5 ; current_state.reset4 ; current_state.reset3 ; current_state.reset2 ; current_state.reset1 ;
+-----------------------+--------------------+--------------------+--------------------+----------------------+----------------------+----------------------+----------------------+----------------------+---------------------+---------------------+---------------------+---------------------+---------------------+----------------------+---------------------+---------------------+---------------------+---------------------+---------------------+---------------------+---------------------+---------------------+-----------------------+-----------------------+-----------------------+----------------------+----------------------+----------------------+----------------------+----------------------+----------------------+---------------------+---------------------+---------------------+---------------------+----------------------+----------------------+----------------------+---------------------+---------------------+---------------------+--------------------+---------------------+--------------------+-------------------+-----------------------+----------------------+----------------------+----------------------+----------------------+----------------------+----------------------+
; current_state.reset1 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ;
; current_state.reset2 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 1 ; 1 ;
; current_state.reset3 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 1 ; 0 ; 1 ;
; current_state.reset4 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 0 ; 1 ; 0 ; 0 ; 1 ;
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