代码搜索:M
找到约 10,000 项符合「M」的源代码
代码结果 10,000
www.eeworm.com/read/363073/9968866
cpp showhandcard.cpp
#include "Stdafx.h"
#include "ShowHandCard.h"
BEGIN_MESSAGE_MAP(CShowHandCard, CWnd)
ON_WM_PAINT()
ON_WM_LBUTTONDOWN()
ON_WM_SETCURSOR()
ON_WM_LBUTTONUP()
ON_WM_CREATE()
END_MESSAGE_MAP
www.eeworm.com/read/363072/9969046
cpp showhandcard.cpp
#include "Stdafx.h"
#include "ShowHandCard.h"
BEGIN_MESSAGE_MAP(CShowHandCard, CWnd)
ON_WM_PAINT()
ON_WM_LBUTTONDOWN()
ON_WM_SETCURSOR()
ON_WM_LBUTTONUP()
ON_WM_CREATE()
END_MESSAGE_MAP
www.eeworm.com/read/362330/10003663
pas ucircularbuffer.pas
unit uCircularBuffer;
interface
uses
Windows, uCriticalSection;
type
TCircularBuffer = class
private
m_pBuffer : PByte;
m_nBufSize : Integer;
m_CirBufferLock: TCritica
www.eeworm.com/read/362045/10021767
cpp hexeditview.cpp
// HexEditView.cpp : 实现文件
//
#include "stdafx.h"
#include "GameMaster.h"
#include "HexEditView.h"
#include "GameMasterDoc.h"
#include ".\hexeditview.h"
const int block = 1024 * 4;
static
www.eeworm.com/read/362045/10021808
h skinmagic.h
// SkinMagic.h : 头文件
//
#pragma once
class CDllLoad
{
public:
CDllLoad(LPCTSTR lpszName)
{
m_hModule = ::LoadLibrary(lpszName);
}
~CDllLoad()
{
::FreeLibrary(m_hModule);
www.eeworm.com/read/360730/10080715
cpp nadilalog.cpp
// NaDilalog.cpp : implementation file
//
#include "stdafx.h"
#include "lhwy.h"
#include "NaDilalog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE
www.eeworm.com/read/164933/10081471
cpp readerqrydlg.cpp
// ReaderQryDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Library.h"
#include "ReaderQryDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[]
www.eeworm.com/read/164600/10100394
h time1.h
#ifndef TIME1_H
#define TIME1_H
#include
class ttime
{
public:
ttime()
{
time_t t;
::time(&t);
struct tm *local;
local = ::localtime(&t);
m_year = local->tm_year+1900;
www.eeworm.com/read/164407/10110537
cpp interpolate.cpp
// ********************************************************
// This is demo code. You may derive from, use, modify, and
// distribute it without limitation for any purpose.
// Obviously you don't get
www.eeworm.com/read/164407/10110579
cpp gparticleswarm.cpp
#include "GParticleSwarm.h"
#include "GBits.h"
#include
GParticleSwarm::GParticleSwarm(GRealVectorCritic* pCritic, int nPopulation, double dMin, double dRange)
: GRealVectorSearch(pCritic)