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其他 For advanced geometry, most apps will prefer to load pre-authored meshes from a file. Fortunately,

For advanced geometry, most apps will prefer to load pre-authored meshes from a file. Fortunately, when using meshes, D3DX does most of the work for this, parsing a geometry file and creating vertx buffers for us. This tutorial shows how to use a D3DXMESH object, including loading it from a file and ...
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