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  • A Matlab toolbox for exact linear time-invariant system identification is presented. The emphasis is

    A Matlab toolbox for exact linear time-invariant system identification is presented. The emphasis is on the variety of possible ways to implement the mappings from data to parameters of the data generating system. The considered system representations are input/state/output, difference equation, and left matrix fraction. KEYWORDS: subspace identification, deterministic subspace identification, balanced model reduction, approximate system identification, MPUM.

    标签: identification time-invariant presented emphasis

    上传时间: 2013-12-28

    上传用户:wfl_yy

  • Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGH

    Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGHT. 3. Output pins: OUT [15:0]. 4. Input signals generated from test pattern are latched in one cycle and are synchronized at clock rising edge. 5. The SHIFT signal describes the shift number. The shift range is 0 to 15. 6. When the signal RIGHT is high, it shifts input data to right. On the other hand, it shifts input data to left. 7. When the signal SIGN is high, the input data is a signed number and it shifts with sign extension. However, the input data is an unsigned number if the signal SIGN is low. 8. You can only use following gates in Table I and need to include the delay information (Tplh, Tphl) in your design.

    标签: SHIFTER name module Input

    上传时间: 2013-12-12

    上传用户:himbly

  • Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGH

    Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGHT. 3. Output pins: OUT [15:0]. 4. Input signals generated from test pattern are latched in one cycle and are synchronized at clock rising edge. 5. The SHIFT signal describes the shift number. The shift range is 0 to 15. 6. When the signal RIGHT is high, it shifts input data to right. On the other hand, it shifts input data to left. 7. When the signal SIGN is high, the input data is a signed number and it shifts with sign extension. However, the input data is an unsigned number if the signal SIGN is low. 8. You can only use following gates in Table I and need to include the delay information (Tplh, Tphl) in your design.

    标签: SHIFTER name module Input

    上传时间: 2014-01-19

    上传用户:三人用菜

  • -- Simple Robot Control Program -------------------------------------------------------------------

    -- Simple Robot Control Program -------------------------------------------------------------------------- -- left is left IR sensor - 1=object to left -- Right is rigth IR sensor - 1=object to right -- Lmotor_dir 1=forward 0=reverse -- Rmotor_dir 1=forward 0=reverse -- Lmotor_speed 111=fast 000=slow -- Rmotor_speed 111=fast 000=slow

    标签: Control Program Simple Robot

    上传时间: 2013-11-27

    上传用户:风之骄子

  • JAVA music player. Project Homepage : http://www.javazoom.net/jlgui/jlgui.html Developer

    JAVA music player. Project Homepage : http://www.javazoom.net/jlgui/jlgui.html Developer Homepage : http://sourceforge.net/project/?group_id=1344 ----------------------------------------------------- To launch jlGui just doucle click under jlGui2.0.jar. If nothing appear then edit jlGui.bat (or jlGui.sh) script and setup JLGUI_HOME variable and launch the script. To play local file : left click on "Eject" button. To play remote file/stream : Right click on "Eject" Button. To fill in playlist : Edit default.m3u file before launching jlGui.

    标签: jlgui Developer Homepage javazoom

    上传时间: 2016-11-16

    上传用户:wpwpwlxwlx

  • 51单片机C语言多种点阵屏驱动程序(开发软件为keil C ---8字点阵屏左移程序

    51单片机C语言多种点阵屏驱动程序(开发软件为keil C ---8字点阵屏左移程序,64_16点阵屏驱动程序,上移显示程序,左移显示程序)51 monolithic integrated circuit C language many kinds of lattice screen driver (develops the software is keil C ---8 character lattice screen left shift procedure, the 64_16 lattice screen driver, uppers shift the display sequence, the left shift display sequence

    标签: keil 点阵屏 51单片机C语言 开发软件

    上传时间: 2014-01-03

    上传用户:Ants

  • 河內塔問題 #include<stdio.h> #include<stdlib.h> int fun_a(int) void fun_b(int,int,int,in

    河內塔問題 #include<stdio.h> #include<stdlib.h> int fun_a(int) void fun_b(int,int,int,int) int main(void) { int n int option printf("題目二:河內塔問題\n") printf("請輸入要搬移的圓盤數目\n") scanf("%d",&n) printf("最少搬移的次數為%d次\n",fun_a(n)) printf("是否顯示移動過程? 是請輸入1,否則輸入0\n") scanf("%d",&option) if(option==1) { fun_b(n,1,2,3) } system("pause") return 0 } int fun_a(int n) { int sum1=2,sum2=0,i for(i=n i>1 i--) { sum1=sum1*2 } sum2=sum1-1 return sum2 } void fun_b(int n,int left,int mid,int right) { if(n==1) printf("把第%d個盤子從第%d座塔移動到第%d座塔\n",n,left,right) else { fun_b(n-1,left,right,mid) printf("把第%d個盤子從第%d座塔移動到第%d座塔\n",n,left,right) fun_b(n-1,mid,left,right) } }

    标签: int include stdlib fun_a

    上传时间: 2016-12-07

    上传用户:努力努力再努力

  • 本代码包为本人的一篇文章<一个占用内存极少的菜单系统的实现>在在PC上的测试移植代码。 ------------------------------ Menu_Src目录为Menu的源

    本代码包为本人的一篇文章<一个占用内存极少的菜单系统的实现>在在PC上的测试移植代码。 ------------------------------ Menu_Src目录为Menu的源代码 Ks0108.C的void Display_Locate(unsigned char DisplayData, unsigned char X, unsigned char Y)函数为最底层的显示函数。 该函数调用LCD模拟函数来完成显示。 KeyScan.C的unsigned char KeyScan(void)函数为键盘模拟函数。 void DelayMs( WORD time ) 延时 ------------------------------ GUI_SIM.exe为编译后的文件,可以直观看到这个GUI的效果. PC键盘的4个按键控制菜单周转: PC按键 菜单中功能 up 向上键 确定键 进入子菜单 down向下键 取消键 返回父菜单 left向左键 向上键 菜单项上一项 right向右键 向下键 菜单项下一项 有兴趣自己编译VC工程:\Project\Menu.dsw <一个占用内存极少的菜单系统的实现>相关PDF文档和其他资料在以下链接: http://www.ouravr.com/bbs/bbs_content.jsp?bbs_sn=798580&bbs_page_no=3&bbs_id=9999

    标签: Menu_Src Menu 代码 lt

    上传时间: 2014-06-23

    上传用户:stvnash

  • Computes approximate significance points of a Pearson curve with given first four moments, or first

    Computes approximate significance points of a Pearson curve with given first four moments, or first three moments and left or right boundary

    标签: first significance approximate Computes

    上传时间: 2014-06-29

    上传用户:silenthink

  • //使用gray code的解法 #include <iostream> #include <cmath> using namespace std #define

    //使用gray code的解法 #include <iostream> #include <cmath> using namespace std #define ZERO 0 #define ONE 1 #define ODD 1 #define EVEN 0 #define RIGHT 1 #define left 0 #define MAX 10

    标签: include namespace iostream define

    上传时间: 2016-12-30

    上传用户:luke5347