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deep learning

  • Simple GA code (Pascal code from Goldberg, D. E. (1989), Genetic Algorithms in Search, Optimization,

    Simple GA code (Pascal code from Goldberg, D. E. (1989), Genetic Algorithms in Search, Optimization, and Machine Learning.)

    标签: D. E. code Optimization

    上传时间: 2014-12-07

    上传用户:wlcaption

  • 三本经典UML 2.0书籍

    三本经典UML 2.0书籍, OReilly.Learning.UML.2.0.Apr.2006.chm OReilly.UML.2.0.in.a.Nutshell.Jun.2005.chm UML Distilled_3Ed.chm

    标签: UML 2.0 书籍

    上传时间: 2015-08-19

    上传用户:dapangxie

  • The cable compensation system is an experiment system that performs simulations of partial or microg

    The cable compensation system is an experiment system that performs simulations of partial or microgravity environments on earth. It is a highly nonlinear and complex system.In this paper, a network based on the theory of the Fuzzy Cerebellum Model Articulation Controller(FCMAC) is proposed to control this cable compensation system. In FCMAC ,without appropriate learning rate, the control system based on FCMAC will become unstable or its convergence speed will become slow.In order to guarantee the convergence of tracking error, we present a new kind of optimization based on adaptive GA for selecting learning rate.Furthermore, this approach is evaluated and its performance is discussed.The simulation results shows that performance of the FCMAC based the proposed method is stable and more effective.

    标签: system compensation simulations experiment

    上传时间: 2015-08-26

    上传用户:希酱大魔王

  • by Randal L. Schwartz and Tom Phoenix ISBN 0-596-00132-0 Third Edition, published July 2001. (See

    by Randal L. Schwartz and Tom Phoenix ISBN 0-596-00132-0 Third Edition, published July 2001. (See the catalog page for this book.) the text of Learning Perl, 3rd Edition. Table of Contents Copyright Page Preface Chapter 1: Introduction Chapter 2: Scalar Data Chapter 3: Lists and Arrays Chapter 4: Subroutines Chapter 5: Hashes Chapter 6: I/O Basics Chapter 7: Concepts of Regular Expressions Chapter 8: More About Regular Expressions Chapter 9: Using Regular Expressions Chapter 10: More Control Structures Chapter 11: Filehandles and File Tests Chapter 12: Directory Operations Chapter 13: Manipulating Files and Directories Chapter 14: Process Management Chapter 15: Strings and Sorting Chapter 16: Simple Databases Chapter 17: Some Advanced Perl Techniques Appendix A: Exercise Answers Appendix B: Beyond the Llama Index Colophon

    标签: L. published Schwartz Edition

    上传时间: 2014-11-29

    上传用户:kr770906

  • by Randal L. Schwartz and Tom Phoenix ISBN 0-596-00132-0 Third Edition, published July 2001. (See

    by Randal L. Schwartz and Tom Phoenix ISBN 0-596-00132-0 Third Edition, published July 2001. (See the catalog page for this book.) Learning Perl, 3rd Edition. Table of Contents Copyright Page Preface Chapter 1: Introduction Chapter 2: Scalar Data Chapter 3: Lists and Arrays Chapter 4: Subroutines Chapter 5: Hashes Chapter 6: I/O Basics Chapter 7: Concepts of Regular Expressions Chapter 8: More About Regular Expressions Chapter 9: Using Regular Expressions Chapter 10: More Control Structures Chapter 11: Filehandles and File Tests Chapter 12: Directory Operations Chapter 13: Manipulating Files and Directories Chapter 14: Process Management Chapter 15: Strings and Sorting Chapter 16: Simple Databases Chapter 17: Some Advanced Perl Techniques Appendix A: Exercise Answers Appendix B: Beyond the Llama Index Colophon

    标签: L. published Schwartz Edition

    上传时间: 2015-09-03

    上传用户:lifangyuan12

  • The project Adventure is a simple text-based adventure game. The game, as given, involves the hero t

    The project Adventure is a simple text-based adventure game. The game, as given, involves the hero trying to find his way from a deep dark forest to home and his true love. There s very little else the player can do apart from moving from place to place. It s not really very interesting. This project can be of use beyond the given, rather boring forest adventure though. You can use it as a basis for developing your own adventure game with different, more interesting commands, areas, items, people and so on. The package ope.adventure contains classes to describe the game world.

    标签: game text-based The Adventure

    上传时间: 2014-01-15

    上传用户:cursor

  • 一个由Mike Gashler完成的机器学习方面的includes neural net, naive bayesian classifier, decision tree, KNN, a genet

    一个由Mike Gashler完成的机器学习方面的includes neural net, naive bayesian classifier, decision tree, KNN, a genetic algorithm, and some manifold learning algorithms.

    标签: classifier includes bayesian decision

    上传时间: 2015-09-11

    上传用户:gaome

  • a Java toolkit for training, testing, and applying Bayesian Network Classifiers. Implemented classif

    a Java toolkit for training, testing, and applying Bayesian Network Classifiers. Implemented classifiers have been shown to perform well in a variety of artificial intelligence, machine learning, and data mining applications.

    标签: Classifiers Implemented Bayesian applying

    上传时间: 2015-09-11

    上传用户:ommshaggar

  • 一个简单的SPI IP核

    一个简单的SPI IP核,SPI Core Specifications 可以从说明文档中找到! The simple Serial Peripheral Interface core is an enhanced version of the Serial Peripheral Interface found on Motorola s M68HC11 family of CPUs. The Serial Peripheral Interface is a serial, synchronous communication protocol that requires a minimum of 3 wires. FEATURES: · Compatible with Motorola’s SPI specifications · Enhanced M68HC11 Serial Peripheral Interface · 4 entries deep read FIFO · 4 entries deep write FIFO · Interrupt generation after 1, 2, 3, or 4 transferred bytes · 8 bit WISHBONE RevB.3 Classic interface · Operates from a wide range of input clock frequencies · Static synchronous design · Fully synthesizable

    标签:

    上传时间: 2015-09-17

    上传用户:TRIFCT

  • In order to thoroughly understand what makes Linux tick and why it works so well on a wide variety o

    In order to thoroughly understand what makes Linux tick and why it works so well on a wide variety of systems, you need to delve deep into the heart of the kernel. The kernel handles all interactions between the CPU and the external world, and determines which programs will share processor time, in what order. It manages limited memory so well that hundreds of processes can share the system efficiently, and expertly organizes data transfers so that the CPU isn t kept waiting any longer than necessary for the relatively slow disks.

    标签: thoroughly understand variety order

    上传时间: 2014-12-07

    上传用户:PresidentHuang