#include<stdio.h> struct powernode { float pi float qi int i float vi
#include<stdio.h> struct powernode { float pi float qi int i float vi } struct powern...
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#include<stdio.h> struct powernode { float pi float qi int i float vi } struct powern...
Waterfilling algorithm (from [Palomar and Fonollosa, Trans-SP2004]) to compute: pi = (mu*ai - bi)^+ sum(pi) = Pt ...
无约束条件 max f(x1,x2)=21.5+x1*sin(4*pi*x1)+x2sin(20*pi*x2) -3.0<x1<12.1 4.1<x2<5.8 1%的变异 25%交叉 旋转转轮选择
thetaT=0 T平台波束斜视角 thetaT=thetaT*pi/180 rad thetaR=0 R平台波束斜视角 thetaR=thetaR*pi/180 c=3e8 光速 fc=1.5e9 载频 lambd...