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  • SQL Performance Tuning is a handbook of practical solutions for busy database professionals charged

    SQL Performance Tuning is a handbook of practical solutions for busy database professionals charged with managing an organization s critically important data. Covering today s most popular and widely installed database environments, this book is an indispensable resource for managing and tuning SQL across multiple platforms.

    标签: professionals Performance practical solutions

    上传时间: 2013-12-20

    上传用户:jjj0202

  • 全景图像和多光谱图像融合

    PixelFusion.dsp     This file (the project file) contains information at the project level and     is used to build a single project or subproject. Other users can share the     project (.dsp) file, but they should export the makefiles locally. PixelFusion.h     This is the main header file for the application.  It includes other     project specific headers (including Resource.h) and declares the     CPixelFusionApp application class. PixelFusion.cpp     This is the main application source file that contains the application     class CPixelFusionApp. PixelFusion.rc     This is a listing of all of the Microsoft Windows resources that the     program uses.  It includes the icons, bitmaps, and cursors that are stored     in the RES subdirectory.  This file can be directly edited in Microsoft Visual C++. PixelFusion.clw     This file contains information used by ClassWizard to edit existing     classes or add new classes.  ClassWizard also uses this file to store     information needed to create and edit message maps and dialog data     maps and to create prototype member functions.

    标签: his brovey

    上传时间: 2015-03-16

    上传用户:313777423

  • 多线程游戏

    /**  * 用于在逻辑和界面间传输数据的bean  * @version 1.0  */ public class DataBean {     private int first = -1;     private int second = -1;     public int getFirst() {         return first;     }     public int getSecond() {         return second;     }     public void setFirst(int firt) {         this.first = firt;     }     public void setSecond(int second) {         this.second = second;     }     /**      * 将1,2次均置为初始状态

    标签: 多线程小游戏 翻牌小游戏

    上传时间: 2015-11-07

    上传用户:dddhhhwww

  • c语言程序源

    #include <iostream> using namespace std; class Student { public: Student(int, int); int num; int grade; }; Student::Student(int n, int g) { num = n; grade = g; } int maxGradeIndex(Student* s) { int maxGrade, index = 0, i = 0; maxGrade = s[0].grade; for (i = 0; i<5; i++) { if (s[i].grade > maxGrade) { maxGrade = s[i].grade; index = i; } } return  index; } int main() { Student a[5] = { Student(1, 86), Student(2, 60), Student(3, 72), Student(4, 95), Student(5, 66) }; int maxGradeStNum = maxGradeIndex(a); cout << "成绩最好学生的学号是:" << a[maxGradeStNum].num << endl; cout << "成绩最好学生的成绩是:" << a[maxGradeStNum].grade << endl; getchar(); return 0; }

    标签: c语言 程序

    上传时间: 2016-04-23

    上传用户:burt1025

  • c#简单计算器

    // 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person {   char name[10];   int ID;   int cj_yw;   int cj_sx;   struct person* next;   struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance,                      HINSTANCE hPrevInstance,                      LPSTR     lpCmdLine,                      int       nCmdShow) {   // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow))  { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0))  { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))  { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // //  FUNCTION: MyRegisterClass() // //  PURPOSE: Registers the window class. // //  COMMENTS: // //    This function and its usage is only necessary if you want this code //    to be compatible with Win32 systems prior to the 'RegisterClassEx' //    function that was added to Windows 95. It is important to call this function //    so that the application will get 'well formed' small icons associated //    with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX);  wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // //   FUNCTION: InitInstance(HANDLE, int) // //   PURPOSE: Saves instance handle and creates main window // //   COMMENTS: // //        In this function, we save the instance handle in a global variable and //        create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {    HWND hWnd;    hInst = hInstance; // Store instance handle in our global variable    hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,       CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);    if (!hWnd)    {       return FALSE;    }    ShowWindow(hWnd, nCmdShow);    UpdateWindow(hWnd);    return TRUE; } // //  FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // //  PURPOSE:  Processes messages for the main window. // //  WM_COMMAND - process the application menu //  WM_PAINT - Paint the main window //  WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message)  { case WM_COMMAND: wmId    = LOWORD(wParam);  wmEvent = HIWORD(wParam);  // Parse the menu selections: switch (wmId) { case IDM_ABOUT:   DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);   break; case IDM_EXIT:   DestroyWindow(hWnd);   break; default:   return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam);    }    return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)  { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; }     return FALSE; }

    标签: 计算器 学生

    上传时间: 2016-12-29

    上传用户:767483511

  • 简单的计算器

    // 学生管理.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); struct person {   char name[10];   int ID;   int cj_yw;   int cj_sx;   struct person* next;   struct person* pro; }per; int APIENTRY WinMain(HINSTANCE hInstance,                      HINSTANCE hPrevInstance,                      LPSTR     lpCmdLine,                      int       nCmdShow) {   // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow))  { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY); // Main message loop: while (GetMessage(&msg, NULL, 0, 0))  { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))  { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // //  FUNCTION: MyRegisterClass() // //  PURPOSE: Registers the window class. // //  COMMENTS: // //    This function and its usage is only necessary if you want this code //    to be compatible with Win32 systems prior to the 'RegisterClassEx' //    function that was added to Windows 95. It is important to call this function //    so that the application will get 'well formed' small icons associated //    with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX);  wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_MY; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // //   FUNCTION: InitInstance(HANDLE, int) // //   PURPOSE: Saves instance handle and creates main window // //   COMMENTS: // //        In this function, we save the instance handle in a global variable and //        create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) {    HWND hWnd;    hInst = hInstance; // Store instance handle in our global variable    hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,       CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);    if (!hWnd)    {       return FALSE;    }    ShowWindow(hWnd, nCmdShow);    UpdateWindow(hWnd);    return TRUE; } // //  FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // //  PURPOSE:  Processes messages for the main window. // //  WM_COMMAND - process the application menu //  WM_PAINT - Paint the main window //  WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message)  { case WM_COMMAND: wmId    = LOWORD(wParam);  wmEvent = HIWORD(wParam);  // Parse the menu selections: switch (wmId) { case IDM_ABOUT:   DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);   break; case IDM_EXIT:   DestroyWindow(hWnd);   break; default:   return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam);    }    return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)  { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; }     return FALSE; }

    标签: 学生 计算器

    上传时间: 2016-12-29

    上传用户:767483511

  • java学生数据库

    /*import java.util.Scanner; //主类 public class student122 {   //主方法   public static void main(String[] args){     //定义7个元素的字符数组     String[] st = new String[7];     inputSt(st);       //调用输入方法     calculateSt(st);   //调用计算方法     outputSt(st);      //调用输出方法   }   //其他方法   //输入方法 private static void inputSt(String st[]){     System.out.println("输入学生的信息:");   System.out.println("学号 姓名 成绩1,2,3");   //创建键盘输入类   Scanner ss = new Scanner(System.in);   for(int i=0; i<5; i++){     st[i] = ss.next(); //键盘输入1个字符串   } }   //计算方法 private static void calculateSt(String[] st){   int sum = 0;         //总分赋初值 int ave = 0;         //平均分赋初值 for(int i=2;i<5;i++) {   /计总分,字符变换成整数后进行计算   sum += Integer.parseInt(st[i]); } ave = sum/3;         //计算平均分 //整数变换成字符后保存到数组里 st[5] = String.valueOf(sum); st[6] = String.valueOf(ave); }   //输出方法 private static void outputSt(String[] st){     System.out.print("学号 姓名 ");   //不换行   System.out.print("成绩1 成绩2 成绩3 ");   System.out.println("总分 平均分");//换行   //输出学生信息   for(int i=0; i<7; i++){     //按格式输出,小于6个字符,补充空格     System.out.printf("%6s", st[i]);   }   System.out.println();            //输出换行 } }*/   import java.util.Scanner;   public class student122 {   public static void main(String[] args) { // TODO 自动生成的方法存根 String[][] st = new String[3][8]; inputSt(st); calculateSt(st); outputSt(st); }   //输入方法 private static void inputSt(String st[][]) { System.out.println("输入学生信息:"); System.out.println("班级 学号 姓名 成绩:数学 物理 化学"); //创建键盘输入类 Scanner ss = new Scanner(System.in); for(int j = 0; j < 3; j++) { for(int i = 0; i < 6; i++) { st[j][i] = ss.next(); } } } //输出方法 private static void outputSt(String st[][]) { System.out.println("序号 班级 学号 姓名 成绩:数学 物理 化学 总分 平均分"); //输出学生信息 for(int j = 0; j < 3; j++) { System.out.print(j+1 + ":"); for(int i = 0; i < 8; i++) { System.out.printf("%6s", st[j][i]); } System.out.println(); } }     //计算方法     private static void calculateSt(String[][] st)     {      int sum1 = 0;      int sum2 = 0; int sum3 = 0;      int ave1 = 0;      int ave2 = 0;      int ave3 = 0;      for(int i = 3; i < 6; i++)      {      sum1 += Integer.parseInt(st[0][i]);      }      ave1 = sum1/3;           for(int i = 3; i < 6; i++)      {      sum2 += Integer.parseInt(st[1][i]);      }      ave2 = sum2/3;           for(int i = 3; i < 6; i++)      {      sum3 += Integer.parseInt(st[2][i]);      }      ave3 = sum3/3;           st[0][6] = String.valueOf(sum1);      st[1][6] = String.valueOf(sum2);      st[2][6] = String.valueOf(sum3);      st[0][7] = String.valueOf(ave1);      st[1][7] = String.valueOf(ave2);      st[2][7] = String.valueOf(ave3);     } }

    标签: java 数据库

    上传时间: 2017-03-17

    上传用户:simple

  • CCS样式选择符设计

    CCS样式选择符,初学者,设计,DW,网页制作,大一作业 部分预览: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>CSS样式选择符</title> <style type="text/css">  body  { background-image:url(images/%E8%83%8C%E6%99%AF%E5%9B%BE%E7%89%87.jpg); background-repeat:repeat;  }    .class1  { text-align:center; font-weight:bolder;  }  .class2  { font-family:"仿宋"; text-indent:8em;  }    .class3  { font-size:18px; font-family:"宋体"; text-indent:4em;  }    #id1  { font-family:Zombie, Verdana, "Comic Sans MS"; font-style:oblique; font-size:64px;  }    #id2  { font-family:"黑体"; font-size:36px;  }  #id3  { color:#F69; font-weight:bolder; text-shadow:#FCC;  } </style> </head> <body>  <table width="780" height="1555" border="0" cellspacing="0" align="center" bgcolor="#FFFFFF">   <tr height="30">    <td align="center"><img src="images/顶部图片.jpg" /></td>   </tr>

    标签: CCS 网页设计

    上传时间: 2017-12-07

    上传用户:圈圈Ace

  • java入门编程合集

    题目:古典问题:有一对兔子,从出生后第3个月起每个月都生一对兔子,小兔子长到第三个月后每个月又生一对兔子,假如兔子都不死,问每个月的兔子总数为多少?    //这是一个菲波拉契数列问题 public class lianxi01 { public static void main(String[] args) { System.out.println("第1个月的兔子对数:    1"); System.out.println("第2个月的兔子对数:    1"); int f1 = 1, f2 = 1, f, M=24;      for(int i=3; i<=M; i++) {       f = f2;       f2 = f1 + f2;       f1 = f;       System.out.println("第" + i +"个月的兔子对数: "+f2);          } } } 【程序2】    题目:判断101-200之间有多少个素数,并输出所有素数。 程序分析:判断素数的方法:用一个数分别去除2到sqrt(这个数),如果能被整除, 则表明此数不是素数,反之是素数。    public class lianxi02 { public static void main(String[] args) {     int count = 0;     for(int i=101; i<200; i+=2) {      boolean b = false;      for(int j=2; j<=Math.sqrt(i); j++)      {         if(i % j == 0) { b = false; break; }          else           { b = true; }      }         if(b == true) {count ++;System.out.println(i );}                                   }     System.out.println( "素数个数是: " + count); } } 【程序3】    题目:打印出所有的 "水仙花数 ",所谓 "水仙花数 "是指一个三位数,其各位数字立方和等于该数本身。例如:153是一个 "水仙花数 ",因为153=1的三次方+5的三次方+3的三次方。 public class lianxi03 { public static void main(String[] args) {      int b1, b2, b3; 

    标签: java 编程

    上传时间: 2017-12-24

    上传用户:Ariza

  • 道理特分解法

    #include "iostream" using namespace std; class Matrix { private: double** A; //矩阵A double *b; //向量b public: int size; Matrix(int ); ~Matrix(); friend double* Dooli(Matrix& ); void Input(); void Disp(); }; Matrix::Matrix(int x) { size=x; //为向量b分配空间并初始化为0 b=new double [x]; for(int j=0;j<x;j++) b[j]=0; //为向量A分配空间并初始化为0 A=new double* [x]; for(int i=0;i<x;i++) A[i]=new double [x]; for(int m=0;m<x;m++) for(int n=0;n<x;n++) A[m][n]=0; } Matrix::~Matrix() { cout<<"正在析构中~~~~"<<endl; delete b; for(int i=0;i<size;i++) delete A[i]; delete A; } void Matrix::Disp() { for(int i=0;i<size;i++) { for(int j=0;j<size;j++) cout<<A[i][j]<<" "; cout<<endl; } } void Matrix::Input() { cout<<"请输入A:"<<endl; for(int i=0;i<size;i++) for(int j=0;j<size;j++){ cout<<"第"<<i+1<<"行"<<"第"<<j+1<<"列:"<<endl; cin>>A[i][j]; } cout<<"请输入b:"<<endl; for(int j=0;j<size;j++){ cout<<"第"<<j+1<<"个:"<<endl; cin>>b[j]; } } double* Dooli(Matrix& A) { double *Xn=new double [A.size]; Matrix L(A.size),U(A.size); //分别求得U,L的第一行与第一列 for(int i=0;i<A.size;i++) U.A[0][i]=A.A[0][i]; for(int j=1;j<A.size;j++) L.A[j][0]=A.A[j][0]/U.A[0][0]; //分别求得U,L的第r行,第r列 double temp1=0,temp2=0; for(int r=1;r<A.size;r++){ //U for(int i=r;i<A.size;i++){ for(int k=0;k<r-1;k++) temp1=temp1+L.A[r][k]*U.A[k][i]; U.A[r][i]=A.A[r][i]-temp1; } //L for(int i=r+1;i<A.size;i++){ for(int k=0;k<r-1;k++) temp2=temp2+L.A[i][k]*U.A[k][r]; L.A[i][r]=(A.A[i][r]-temp2)/U.A[r][r]; } } cout<<"计算U得:"<<endl; U.Disp(); cout<<"计算L的:"<<endl; L.Disp(); double *Y=new double [A.size]; Y[0]=A.b[0]; for(int i=1;i<A.size;i++ ){ double temp3=0; for(int k=0;k<i-1;k++) temp3=temp3+L.A[i][k]*Y[k]; Y[i]=A.b[i]-temp3; } Xn[A.size-1]=Y[A.size-1]/U.A[A.size-1][A.size-1]; for(int i=A.size-1;i>=0;i--){ double temp4=0; for(int k=i+1;k<A.size;k++) temp4=temp4+U.A[i][k]*Xn[k]; Xn[i]=(Y[i]-temp4)/U.A[i][i]; } return Xn; } int main() { Matrix B(4); B.Input(); double *X; X=Dooli(B); cout<<"~~~~解得:"<<endl; for(int i=0;i<B.size;i++) cout<<"X["<<i<<"]:"<<X[i]<<" "; cout<<endl<<"呵呵呵呵呵"; return 0; } 

    标签: 道理特分解法

    上传时间: 2018-05-20

    上传用户:Aa123456789