The book describes game design theory and practice. It is good for the beginners in game designe ind
The book describes game design theory and practice. It is good for the beginners in game designe ind...
The book describes game design theory and practice. It is good for the beginners in game designe ind...
The book describes so called shader technology in computer graphics pipeline. vertex, pixel shaders,...
The document describes the theory of Fractional Delay Filters. 3 methods of designing fractional del...
fp growth algo describes...
It describes the main differences between DVB-S and DVB-S2. Key words: DVB-S.2, Modulation, QPSK, 8...
This pdf describes how to design digital filters...
this article describes how to Get Started with the W5100...
this doc describes/ introduces the ATCA advanced telecom computing group specification manual A new ...
this file has codes that describes how to ccmpute the signal spectrum , the power spectrum, how to c...
this describes managing multivendor networks...