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C<b>orb</b>A

  • 数据结构 1、算法思路: 先定义一个三元组

    数据结构 1、算法思路: 先定义一个三元组,创建稀疏矩阵m和n。依次扫描A和B的行号和列号,若A的当前项的行号等于B的当前项的行号,则比较其列号,将较小列的项存入C中,如果列号也相等,则将对应的元素值相加后存入C中;若A的当前项的行号小于B的当前项的行号,则将A的项存入C中;若A的当前项的行号大于B的当前项的行号,则将B的项存入C中。

    标签: 数据结构 定义 三元 算法

    上传时间: 2016-03-05

    上传用户:dyctj

  • 被《程序员》等机构评选为2006年最受读者喜爱的十大IT图书之一。 本书是久负盛名的C++经典教程

    被《程序员》等机构评选为2006年最受读者喜爱的十大IT图书之一。 本书是久负盛名的C++经典教程,其内容是C++大师Stanley B. Lippman丰富的实践经验和C++标准委员会原负责人Josée Lajoie对C++标准深入理解的完美结合,已经帮助全球无数程序员学会了C++。本版对前一版进行了彻底的修订,内容经过了重新组织,更加入了C++ 先驱Barbara E.Moo在C++教学方面的真知灼见。既显著改善了可读性,又充分体现了C++语言的最新进展和当前的业界最佳实践。书中不但新增大量教学辅助内容,用于强调重要的知识点,提醒常见的错误,推荐优秀的编程实践,给出使用提示,还包含大量来自实战的示例和习题。

    标签: 2006 程序员 机构 图书

    上传时间: 2014-01-13

    上传用户:Zxcvbnm

  • 模拟实现银行家算法

    模拟实现银行家算法,用银行家算法实现资源分配。设计五个进程{P0,P1,P2,P3,P4}共享三类资源{A,B,C}的系统,{A,B,C}的资源数量分别为10,5,7。进程可动态地申请资源和释放资源,系统按各进程的申请动态地分配资源。要求程序具有显示和打印各进程的某一时刻的资源分配表和安全序列;显示和打印各进程依次要求申请的资源号以及为某进程分配资源后的有关资源数据。

    标签: 模拟 算法

    上传时间: 2013-12-26

    上传用户:金宜

  • flash 键盘音效取自win2000系统ding.wav

    flash 键盘音效取自win2000系统ding.wav,经过CoolEdit处理成音阶,在Flash中导入在相应按钮上。 没有难度,就是耐心一点,成绩不错哦! 对应表: 低音G-a #G-w A-s #A-e B-d 中音C-f #C-t D-g #D-y E-h F-j #F-i G-k #G-o A-l #A-p B- 高音C-1 D-2 E-3 F-4 G-5 A-6 B-7 C(high)-8 #C-c #D-v #F-b #G-n #A-m

    标签: flash 2000 ding win

    上传时间: 2014-02-06

    上传用户:ljmwh2000

  • 汉诺塔!!! Simulate the movement of the Towers of Hanoi puzzle Bonus is possible for using animation

    汉诺塔!!! Simulate the movement of the Towers of Hanoi puzzle Bonus is possible for using animation eg. if n = 2 A→B A→C B→C if n = 3 A→C A→B C→B A→C B→A B→C A→C

    标签: the animation Simulate movement

    上传时间: 2017-02-11

    上传用户:waizhang

  • 找一个最小的自然数

    找一个最小的自然数,使它等于不同的两组三个自然数的三次幂之和,即找最小的x,使得:x=a*a*a+b*b*b+c*c*c = d*d*d+e*e*e+f*f*f 其中,a,b,c,d,e,f都是自然数,a<=b<=c, d<=e<=f [a,b,c]!=[d,e,f] 进一步,是否还存在另外一个自然数满足上述条件,可能的话请输出其结果

    标签:

    上传时间: 2017-05-16

    上传用户:vodssv

  • 红外解码程序

    /*  * _168ZHONGDUAN2.c  *  * Created: 2014/11/2 15:12:45  *  Author: lenovo  */  #include <avr/io.h> #include <avr/iom168pa.h> #include <avr/interrupt.h> #include <util/delay.h> #include <avr/eeprom.h> //#include <util/delay_basic.h> //unsigned char const SEGtable[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x40}; #define BIT(x) (1<<(x)) #include<avr/signal.h>       #include<avr/pgmspace.h>  #include<util/delay.h>  #include<avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态 //uchar ACT[8] ={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f}; #define CPL_BIT(x,y) (x^=(1<<y)) #define CLR_BIT(x,y) (x&=~(1<<y)) #define  SET_1(a,b) a|=(1<<b)   #define  CLE_0(a,b) a&=~(1<<b)    /*------宏定义------*/  #include <avr/wdt.h> #include <avr/sleep.h>    #include <avr/interrupt.h> #include <avr/pgmspace.h> #include <util/delay.h> #include <avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//设置某IO口某位为1 #define clr(val,bitn) (val&=~(1<<(bitn)))//设置某IO口某位为0 #define get(val,bitn) (val&(1<<(bitn)))//读取某位状态  #define uint8  unsigned char  #define uint16 unsigned int  #define   P_LCDCS1 setb(PORTB,5)  #define  P_LCDCS0 clr(PORTB,5)  #define   P_LCDRST1 setb(PORTB,1)  #define   P_LCDRST0 clr(PORTB,1)  #define  P_LCDRS1 setb(PORTB,2)  #define   P_LCDRS0 clr(PORTB,2)  #define  P_LCDDAT1 setb(PORTB,4)  #define   P_LCDDAT0 clr(PORTB,4)  #define P_LCDCLK1 setb(PORTB,3)  #define   P_LCDCLK0 clr(PORTB,3) //#define     LCD_ //-----页地址定义----- #define     Page1       0 #define     Page2       1 #define     Page3       2 #define     Page4       3 #define     Page5       4 #define     Page6       5 #define     Page7       6 #define     Page8       7 //-----列地址定义-----每8列地址增1 #define     List8_1        0 #define     List8_2        7 #define     List8_3        15 #define     List8_4        23 #define     List8_5        31 #define     List8_6        39 #define     List8_7        47 #define     List8_8        55 #define     List8_9        63 #define     List8_10       71 #define     List8_11       79 #define     List8_12       87 #define     List8_13       95 #define     List8_14       103 #define     List8_15       111 #define     List8_16       119 //#define     List8_17       127 //-----列地址定义-----每16列地址增1 #define     List16_1        0 #define     List16_2        15 #define     List16_3        31 #define     List16_4        47 #define     List16_5        63 #define     List16_6        79 #define     List16_7        95 #define     List16_8        111 //---------------------------------- #define     STR_CHARG       "Charge"    //提示充电 #define     STR_PRCE        "%"         //电量百分比 #define     STR_ERR         "Err" //出错显示 #define     STR_OFF         "OFF"  //关机显示 //待机显示 #define     STR_WAIT1         "Portable UPS"  #define     STR_WAIT2         "110V/60HZ"  #define     STR_WAIT3         "Select:DC OR AC"  #define     STR_WAIT4         "BATTERY:"  //开机显示 #define     STR_OUTSTATUS      "Out Status:"  #define     STR_DCOUT12V         "DC12V"  #define     STR_DCOUT5V         "DC5V"  #define     STR_ACOUT         "AC110V" //#define     STR_MAOHAO         ":"   //====================================== extern uint8  LOCKA[2][16] ; //extern uint8 code BATS[10][16] ; extern uint8  BAT2S[12][32] ; extern uint8  NC[] ; extern uint8  mao_hao[] ; extern uint8  num1[] ; extern uint8  num2[] ; extern uint8 num3[] ; extern uint8  num4[] ; extern uint8  num5[] ; extern uint8 num6[] ; extern uint8  num7[] ; extern uint8  num8[] ; extern uint8  num9[] ; extern uint8  Tab_Ascii_8x16[95][16] ; extern uint8  Tab_Ascii_5x7[95][5] ; extern uint8  zhuang1[] ; extern uint8  tai1[] ; extern uint8  shi1[] ; extern uint8  yong1[] ; //---------------------------------- //extern void LcdWriteCommand(uint8 data1) ; extern void Display_Graphic_32x32(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_32x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_16x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_8x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_String_8x16(uint8 page,uint8 column,uint8 *text) ; extern void Display_Num_8x16(uint8 page,uint8 column,uint8 Num) ; extern void Display_Digital_8x16(uint8 page,uint8 column,uint8 *a) ; extern void Display_Nop_8x16(uint8 page,uint8 column,uint8 DatLong) ; extern void Display_String_5x7(uint8 page,uint8 column,uint8 *text) ; extern void Full_Display(void) ; extern void Clear_Screen(void) ; extern void Init_lcd12864(void) ; //#endif   //========c12864.c============================================== /*************************************************** LCD:晶联讯电子 JLX12864G-086-PN(不带字库IC-UC1701X) 仅支持串行驱动方式 ***************************************************/ //#include "global.h"  //#include "c12864.h"   #define     Tab_Ascii_8x16_CALL1  //粗体字形 #define     Tab_Ascii_8x16_CALL2  //细体字形 #define     Tab_Ascii_5x7_CALL #define     Display_Graphic_32x32_CALL #define     Display_Graphic_32x16_CALL #define     Display_Graphic_16x16_CALL #define     Display_Graphic_8x16_CALL #define     Display_String_8x16_CALL     //显示字符串 #define     Display_Num_8x16_CALL        //显示单个数据0-9 #define     Display_Digital_8x16_CALL    //显示数据0-9999 #define     Display_Nop_8x16_CALL        //填充8*16的空字符N个 #define     Display_String_5x7_CALL #define     Full_Display_CALL   //==============================================================================  uint8 aa[]={0,1,2,3,4,5,6,7,8,9};   uint8 LOCKA[2][16]={ //--   童锁符号  -- //--    此字体下对应的点阵为:宽x高=16x16   -- //0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc4, 0xc4, 0xcc, 0xd8, 0xf0, 0xe0, 0xc0, 0x00, 0x00, //0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xb0, 0x98, 0x8c, 0x8c, 0x8c, 0x8c, 0x98, 0xb0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, } ; const PROGMEM uint8_t  BATS[10][16]={ //--   电池符号  -- //--    此字体下对应的点阵为:宽x高=16x16   -- 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xc8, 0xc8, 0xcc, 0xce, 0xce, 0xcc, 0xc8, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf8, 0xf8, 0xfc, 0xfe, 0xfe, 0xfc, 0xf8, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, }; const PROGMEM uint8_t  BAT2S1[12][32]={ /*--   电池符号  --*/ /*--    此字体下对应的点阵为:宽x高=32x16   --*/ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x3f, 0x07, 0x03}, } ;   const PROGMEM uint8_t  BAT2S2[2][32]={ //--   电池符号 不显示 -- //--    此字体下对应的点阵为:宽x高=32x16   -- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } ;  uint8 NC[]={ /*--  文字: 空符号  --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, } ; uint8 mao_hao[]={ /*--  文字:  : (冒号) --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}; uint8  num0[]={ /*--  文字:  0  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00 }; uint8  num1[]={ /*--  文字:  1  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00 }; uint8  num2[]={ /*--  文字:  2  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00  //细体 //0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // 粗体 }; uint8  num3[]={ /*--  文字:  3  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00 }; uint8  num4[]={ /*--  文字:  4  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00 }; uint8  num5[]={ /*--  文字:  5  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00 }; uint8  num6[]={ /*--  文字:  6  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00 }; uint8  num7[]={ /*--  文字:  7  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00 }; uint8  num8[]={ /*--  文字:  8  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00 }; uint8  num9[]={ /*--  文字:  9  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00 }; //=======8x16======================================================================= #ifdef  Display_String_8x16_CALL   //Tab_Ascii_8x16_CALL    const PROGMEM uint8_t Tab_Ascii_8x161[95][16]={  //粗体字形  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // - -  0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -!-  0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -"-  0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00, // -#-  0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00, // -$-  0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00, // -%-  0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -&-  0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -'-  0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00, // -(-  0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00, // -)-  0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00, // -*-  0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00, // -+-  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00, // -,-  0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ---  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00, // -.-  0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00, // -/-  0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00, // -0-  0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00, // -1-  0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // -2-  0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -3-  0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00, // -4-  0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -5-  0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -6-  0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00, // -7-  0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -8-  0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00, // -9-  0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00, // -:-  0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00, // -;-  0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00, // -<-  0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, // -=-  0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00, // ->-  0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -?-  0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00, // -@-  0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -A-  0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00, // -B-  0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00, // -C-  0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00, // -D-  0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -E-  0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -F-  0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00, // -G-  0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -H-  0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -I-  0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00, // -J-  0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00, // -K-  0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -L-  0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -M-  0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -N-  0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00, // -O-  0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -P-  0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00, // -Q-  0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -R-  0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00, // -S-  0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -T-  0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -U-  0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00, // -V-  0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00, // -W-  0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00, // -X-  0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -Y-  0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00, // -Z-  0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00, // -[-  0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00, // -\-  0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00, // -]-  0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -^-  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, // -_-  0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -`-  0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -a-  0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00, // -b-  0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -c-  0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -d-  0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -e-  0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -f-  0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00, // -g-  0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -h-  0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -i-  0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00, // -j-  0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00, // -k-  0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -l-  0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00, // -m-  0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -n-  0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -o-  0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00, // -p-  0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00, // -q-  0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -r-  0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00, // -s-  0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00, // -t-  0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -u-  0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00, // -v-  0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00, // -w-  0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00, // -x-  0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00, // -y-  0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00, // -z-  0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00, // -{-  0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00, // -|-  0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00, // -}-  0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -~- } ; #endif  //Tab_Ascii_8x16_CALL1 //=======8x16======================================================================= //#ifdef   Tab_Ascii_8x16_CALL2  // #ifdef  Display_Num_8x16_CALL  const PROGMEM uint8_t Tab_Ascii_8x162[95][16]={  //细体字形 /*--  文字:     --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  !  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00, /*--  文字:  "  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  #  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00, /*--  文字:  $  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00, /*--  文字:  %  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00, /*--  文字:  &  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10, /*--  文字:  '  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  (  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00, /*--  文字:  )  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00, /*--  文字:  *  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00, /*--  文字:  +  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00, /*--  文字:  ,  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00, /*--  文字:  -  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, /*--  文字:  .  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00, /*--  文字:  /  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00, /*--  文字:  0  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  1  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  2  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00, /*--  文字:  3  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  4  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00, /*--  文字:  5  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  6  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  7  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00, /*--  文字:  8  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00, /*--  文字:  9  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00, /*--  文字:  :  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00, /*--  文字:  ;  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00, /*--  文字:  <  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00, /*--  文字:  =  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, /*--  文字:  >  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00, /*--  文字:  ?  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00, /*--  文字:  @  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00, /*--  文字:  A  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20, /*--  文字:  B  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  C  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00, /*--  文字:  D  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  E  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00, /*--  文字:  F  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00, /*--  文字:  G  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00, /*--  文字:  H  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20, /*--  文字:  I  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  J  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00, /*--  文字:  K  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00, /*--  文字:  L  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00, /*--  文字:  M  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00, /*--  文字:  N  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00, /*--  文字:  O  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00, /*--  文字:  P  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00, /*--  文字:  Q  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00, /*--  文字:  R  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20, /*--  文字:  S  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00, /*--  文字:  T  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*--  文字:  U  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*--  文字:  V  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00, /*--  文字:  W  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00, /*--  文字:  X  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20, /*--  文字:  Y  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*--  文字:  Z  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00, /*--  文字:  [  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00, /*--  文字:  \  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00, /*--  文字:  ]  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00, /*--  文字:  ^  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  _  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, /*--  文字:  `  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*--  文字:  a  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20, /*--  文字:  b  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  c  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00, /*--  文字:  d  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20, /*--  文字:  e  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00, /*--  文字:  f  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  g  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00, /*--  文字:  h  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*--  文字:  i  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  j  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00, /*--  文字:  k  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00, /*--  文字:  l  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*--  文字:  m  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F, /*--  文字:  n  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*--  文字:  o  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*--  文字:  p  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00, /*--  文字:  q  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80, /*--  文字:  r  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00, /*--  文字:  s  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00, /*--  文字:  t  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00, /*--  文字:  u  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20, /*--  文字:  v  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00, /*--  文字:  w  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00, /*--  文字:  x  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00, /*--  文字:  y  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00, /*--  文字:  z  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00, /*--  文字:  {  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40, /*--  文字:  |  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, /*--  文字:  }  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00, /*--  文字:  ~  --*/ /*--  Comic Sans MS12;  此字体下对应的点阵为:宽x高=8x16   --*/ 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; ///#endif //#endif  //Tab_Ascii_8x16_CALL1 //=======5x7======================================================================= //#ifdef  Tab_Ascii_5x7_CALL    const PROGMEM uint8_t Tab_Ascii_5x71[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,//\ 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; //#endif  //Tab_Ascii_5x7_CALL uint8  zhuang1[]={ /*--  文字:  状  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0xE1,0x26,0x2C,0x20,0x20,0x00, 0x04,0x02,0x01,0xFF,0x40,0x20,0x18,0x07,0x00,0x00,0x03,0x0C,0x30,0x60,0x20,0x00 }; uint8  tai1[]={ /*--  文字:  态  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x00,0x04,0x04,0x04,0x84,0x44,0x34,0x4F,0x94,0x24,0x44,0x84,0x84,0x04,0x00,0x00, 0x00,0x60,0x39,0x01,0x00,0x3C,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00 }; uint8  shi1[]={ /*--  文字:  使  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x40,0x20,0xF0,0x1C,0x07,0xF2,0x94,0x94,0x94,0xFF,0x94,0x94,0x94,0xF4,0x04,0x00, 0x00,0x00,0x7F,0x00,0x40,0x41,0x22,0x14,0x0C,0x13,0x10,0x30,0x20,0x61,0x20,0x00 }; uint8  yong1[]={ /*--  文字:  用  --*/ /*--  宋体12;  此字体下对应的点阵为:宽x高=16x16   --*/ 0x00,0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,0x22,0x22,0x22,0x22,0xFE,0x00,0x00, 0x80,0x40,0x30,0x0F,0x02,0x02,0x02,0x02,0xFF,0x02,0x02,0x42,0x82,0x7F,0x00,0x00 }; //x=9 y=16 点阵 0-9 const PROGMEM uint8_t  lcd_numbers_lit[]={ 0x00,0xE0,0xE0,0x60,0x20,0x60,0xE0,0xE0,0x00,//0 0x00,0x7F,0x7F,0x60,0x40,0x60,0x7F,0x7F,0x00, 0x00,0x00,0x40,0x40,0xE0,0xE0,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//2 0x00,0x71,0x79,0x78,0x5E,0x47,0x43,0x41,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//3 0x00,0x78,0x78,0x42,0x47,0x7F,0x7D,0x39,0x00, 0x00,0x00,0x00,0x80,0xE0,0xE0,0xE0,0x00,0x00,//4 0x00,0x0E,0x0F,0x0B,0x7F,0x7F,0x7F,0x08,0x00, 0x00,0xE0,0xE0,0xE0,0x20,0x20,0x20,0x20,0x00,//5 0x00,0x73,0x73,0x43,0x41,0x7F,0x7F,0x3E,0x00, 0x00,0xE0,0xE0,0x60,0x20,0x60,0x60,0x60,0x00,//6 0x00,0x7F,0x7F,0x43,0x43,0x7F,0x7E,0x3C,0x00, 0x00,0x20,0x20,0x20,0xA0,0xE0,0xE0,0x60,0x00,//7 0x00,0x00,0x40,0x78,0x7F,0x0F,0x01,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0x20,0xE0,0xE0,0x00,//8 0x00,0x7D,0x7D,0x47,0x42,0x47,0x7D,0x7D,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0x80,0x00,//9 0x00,0x67,0x6F,0x4C,0x6C,0x7F,0x3F,0x0F,0x00 }; //x=12 y=16 点阵 0-9数字 const PROGMEM uint8_t  lcd_numbers[]={ 0x00,0xF0,0xFC,0xFC,0x0E,0x02,0x02,0x0E,0xFC,0xFC,0xF0,0x00,//0 0x00,0x07,0x3F,0x3F,0x70,0x40,0x40,0x70,0x3F,0x3F,0x07,0x00, 0x00,0x00,0x00,0x08,0x08,0xFC,0xFE,0xFE,0x00,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, 0x00,0x38,0x3C,0x3E,0x06,0x02,0x86,0xFE,0xFC,0x78,0x00,0x00,//2 0x00,0x60,0x78,0x7C,0x5E,0x4F,0x43,0x41,0x40,0x40,0x00,0x00, 0x00,0x18,0x1C,0x1E,0x86,0x82,0xC6,0xFE,0x7C,0x38,0x00,0x00,//3 0x00,0x1C,0x3C,0x7C,0x60,0x40,0x61,0x7F,0x3F,0x1E,0x00,0x00, 0x00,0x00,0x80,0xC0,0xF0,0x3C,0xFE,0xFE,0xFE,0x00,0x00,0x00,//4 0x00,0x06,0x07,0x05,0x04,0x04,0x7F,0x7F,0x7F,0x04,0x04,0x00, 0x00,0x00,0xFE,0xFE,0xFE,0x62,0x62,0xE2,0xE2,0x82,0x00,0x00,//5 0x00,0x18,0x38,0x78,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0xF0,0xFC,0xFC,0xCE,0x42,0xC6,0xCE,0x8E,0x0C,0x00,0x00,//6 0x00,0x0F,0x3F,0x7F,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x82,0xF2,0xFE,0x7E,0x0E,0x00,0x00,//7 0x00,0x00,0x00,0x60,0x7C,0x7F,0x1F,0x03,0x00,0x00,0x00,0x00, 0x00,0x38,0x7C,0x7E,0xC6,0x82,0x82,0xC6,0x7E,0x7C,0x38,0x00,//8 0x00,0x1E,0x3F,0x7F,0x61,0x40,0x40,0x61,0x7F,0x3F,0x1E,0x00, 0x00,0xF8,0xFC,0xFE,0x06,0x02,0x06,0xFE,0xFC,0xF0,0x00,0x00,//9 0x00,0x30,0x71,0x73,0x63,0x42,0x73,0x3F,0x1F,0x07,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//. 0x00,0x00,0x00,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,//- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00 }; const PROGMEM uint8_t  Tab_Ascii_5x72[95][5]={ /*全体ASCII 列表:5x7点阵*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,// 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; /////////////// #define Start_T1 TCCR1B|=_BV(CS11);TCNT1=0//复位预计分频器并开启定时器T1 #define Stop_T1 TCCR1B&=~_BV(CS11) //关闭定时器T1 //数码管的段码编码 unsigned char table[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; volatile unsigned char i,j,k; volatile unsigned char IRcode;                //定义一个长度为4字节的无符号long类型变量来存储代码 volatile unsigned char IR_OK=0;     //IR信号接收有效 当程序响应接收以后请马上清零 这样才会继续接收下一IR码 volatile unsigned char IR_con=0; //IR信号当前接收位 0时表示第0位即同步码(4.5ms高电平) volatile unsigned int Pulse_length=0;          //捕获的脉冲宽度 volatile unsigned char ICP_Parity=0;           //捕获中断奇偶次计数 1时为偶次 并在此时判断脉宽 volatile unsigned char address; volatile unsigned char code_data; volatile unsigned char code_data1; unsigned char clrbit; #define FREQ 8 //定义单片机工作频率为 4M /////////////// //**************************************************************** // 函数名称:DelayLcd // 函数功能:延时  // 入口参数: // 出口参数: //*****************************************************************     void DelayLcd(uint16 i)           {     uint16 j;     for(j=200;j>0;j--)         for(;i>0;i--);     //while(i--); } //**************************************************************** // 函数名称:LcdWriteCommand // 函数功能:写指令到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWriteCommand(uint8 data1) // {  uint8 i ;  P_LCDCS0 ;  P_LCDRS0 ;  for(i=8;i>0;i--)  {   P_LCDCLK0;   if(data1&0x80) P_LCDDAT1;   else P_LCDDAT0;   P_LCDCLK1;   data1 <<= 1;  } } //**************************************************************** // 函数名称:LcdWritedata // 函数功能:写数据到LCD模块 // 入口参数:数据 // 出口参数: //***************************************************************** void LcdWritedata(uint8 data1) // {  uint8 i;  P_LCDCS0 ;  P_LCDRS1 ;  for(i=8;i>0;i--)  {   P_LCDCLK0;   if(data1&0x80) P_LCDDAT1;   else P_LCDDAT0;   P_LCDCLK1;   data1 <<= 1;  } } //**************************************************************** // 函数名称:Lcd_SetAddr // 函数功能:设置LCD显示地址 // 入口参数: 页地址 列地址 // 出口参数: //***************************************************************** void Lcd_SetAddr(uint8 page,uint8 column) { //LcdWriteCommand(0xb0 | (y+yy)); //LcdWriteCommand(0x10 | (x>>4)); //LcdWriteCommand(0x00 | (x&0x0f));  //P_LCDCS0 ;  LcdWriteCommand(0xb0|page);   /*设置页地址*/  LcdWriteCommand((column>>4)|0x10); /*设置列地址的高4位*/  LcdWriteCommand(column&0x0f); /*设置列地址的低4位*/ } //////  void Display_Graphic_32x2(uint8 page,uint8 column,PROGMEM uint8_t  *dp) //   电池显示 0、2、4、6、8、10 {  uint8 i,j;  uint8 page_address;  uint8 column_address_L,column_address_H;  page_address = 0xb0|page;  column_address_L =(column&0x0f);  column_address_H =(column>>4)|0x10;   P_LCDCS0 ;  for(j=0;j<2;j++)  {   LcdWriteCommand(page_address+j);   /*设置页地址*/   LcdWriteCommand(column_address_H); /*设置列地址的高4位*/   LcdWriteCommand(column_address_L); /*设置列地址的低4位*/   for (i=32;i>0;i--) //写32行   {     LcdWritedata(pgm_read_byte(dp++));  /*写数据到LCD,每写完一个8位的数据后列地址自动加1*/       }   LcdWritedata(0x00);  }  P_LCDCS1 ; } //#ifdef  Display_Graphic_32x32_CALL void Display_Graphic_32x32(uint8 page,uint8 column,PROGMEM uint8_t *dp) {  uint8 i,j;  uint8 page_address;  uint8 column_address_L,column_address_H;  page_address = 0xb0|page;  column_address_L =(column&0x0f);  column_address_H =(column>>4)|0x10;   P_LCDCS0 ; &

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  • 成绩查询系统

    #include<stdio.h> #include<string.h> #include<stdlib.h> #define N 100 int iNumOfStu=0; struct score   {   float math;   float english;   float computer;   }; struct student   {   int number;   char name[20];   struct score sco;   float average;   }; struct student stu[N]; void print_menu(void);//输出菜单 void choosemenu(void);//菜单选择 void input_student1(int);//输入学生信息 void input_student2(void);//输入总函数 void input_student3(int &,int);//判断学号是否重复 void input_student4(int,int);//覆盖原信息 void sort_student3(student s[],int);//按照英语成绩排序 void sort_student4(student s[],int);//按照计算机成绩排序 void sort_student2(student s[],int);//按照数学成绩排序 void sort_student5(student s[],int);//按照平均成绩排序 float input_score2(int);//计算学生平均成绩 void print_student2(void);//显示表头 void print_student3(int);//显示学生信息 void print_student1(int);//显示全部学生资料 void sort_student1(void);//排序总函数 void menu(void);//菜单调度总函数 int search_student2(int);//按学号查询学生信息并输出 void search_student3(int);//按平均分最高查询并输出 void search_student1(void);//查询总函数 void delete_student2(int,int);//删除学生信息 void delete_student1(void);//删除总函数 void change_student2(int);//修改学生资料 void change_student1(void);//修改总函数 void input_score3(int);//统计成绩 void input_score1(void);//统计成绩总函数 void print_help(void);//输出帮助信息 void exit_student(void);//退出系统 void save_student(student *,int);//保存学生信息 void main()   {   menu();   } void save_student(student *s,int a)//保存学生信息   {   FILE *fp;     if((fp=fopen("d:\\学生信息.txt","wb"))==NULL)       {       printf("不能打开文件!\n");       }     else       {       printf("保存信息到D盘\n");       fprintf(fp,"本班所有学生具体信息如下:\r\n");       fprintf(fp,"  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\r\n");       for(int i=0;i<a;i++)         {         fprintf(fp,"%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[i].number,stu[i].name,stu[i].sco.math,stu[i].sco.english,stu[i].sco.computer,stu[i].average);         fprintf(fp,"\r\n");         }       fclose(fp);       printf("信息保存成功!\n");       }   } void exit_student(void)//退出系统   {   exit(1);   } void print_help(void)//输出帮助信息   {   printf("本系统所能容纳的最大学生数为%d人\n学生信息保存在D盘根目录下,保存文件为“学生信息.txt”。\n感谢使用!\n",N);   } void input_score1(void)//统计成绩总函数   {   int c;   c=search_student2(iNumOfStu);   printf("学号:%d\n",stu[c].number);   printf("姓名:%s\n",stu[c].name);   input_score3(c);   printf("新成绩录入成功!\n");   stu[c].average=input_score2(c);   } void input_score3(int a)//统计成绩   {   printf("数学新成绩:");   scanf("%f",&stu[a].sco.math);   printf("英语新成绩:");   scanf("%f",&stu[a].sco.english);   printf("计算机新成绩:");   scanf("%f",&stu[a].sco.computer);   } void change_student2(int a)//修改学生资料   {   printf("学号:%d----修改为:",stu[a].number);   scanf("%d",&stu[a].number);   getchar();   printf("姓名:%s----修改为:",stu[a].name);   gets(stu[a].name);   printf("数学成绩:%.2f----修改为:",stu[a].sco.math);   scanf("%f",&stu[a].sco.math);   printf("英语成绩:%.2f----修改为:",stu[a].sco.english);   scanf("%f",&stu[a].sco.english);   printf("计算机成绩:%.2f----修改为:",stu[a].sco.computer);   scanf("%f",&stu[a].sco.computer);   } void change_student1(void)//修改总函数   {   int c;   c=search_student2(iNumOfStu);   getchar();   printf("是否要修改此学生信息?(“y”代表是)");   char d;   scanf("%c",&d);   if(d=='y'||d=='Y')     {     change_student2(c);       stu[c].average=input_score2(c);     printf("信息修改成功!\n");     }   } void delete_student1(void)//删除总函数   {   int c;   c=search_student2(iNumOfStu);   getchar();   printf("是否删除此条记录?(“y”代表是)");   char d;   scanf("%c",&d);   if(d=='y'||d=='Y')     {     delete_student2(c,iNumOfStu);     printf("记录已删除!\n");     }   } void delete_student2(int a,int b)//删除学生信息   {   for(int i=a;i<b-1;i++)     {     stu[i]=stu[i+1];     }   --iNumOfStu;   } void search_student1(void)//查询总函数   {   printf("1、按学号查询\n2、按平均分最高查询\n请选择:");   int c;   scanf("%d",&c);   switch(c)     {     case 1:       {       search_student2(iNumOfStu);       break;       }     case 2:       {       search_student3(iNumOfStu);       break;       }     default: break;     }   } void menu(void)//菜单调度总函数   {   print_menu();   choosemenu();   } void sort_student1(void)//排序总函数   {   printf("1、按数学成绩排序\n2、按英语成绩排序\n3、按计算机成绩排序\n4、按平均成绩排序\n请选择:");   int c;   scanf("%d",&c);   switch(c)     {     case 1:       {       sort_student2(stu,iNumOfStu);       break;       }     case 2:       {       sort_student3(stu,iNumOfStu);       break;       }     case 3:       {       sort_student4(stu,iNumOfStu);       break;       }     case 4:       {       sort_student5(stu,iNumOfStu);       break;       }     default: break;     }   } void print_student1(int a)//显示全部学生资料   {   printf("本班所有学生具体信息如下\n");   print_student2();   for(int i=0;i<a;i++)     {     print_student3(i);     }   } void print_student3(int a)//显示学生信息   {   printf("%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[a].number,stu[a].name,stu[a].sco.math,stu[a].sco.english,stu[a].sco.computer,stu[a].average);   } void print_student2(void)//显示表头   {   printf("  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\n");   } void input_student4(int a,int b)//覆盖原信息   {   stu[a]=stu[b-1];   --iNumOfStu;   } void input_student3(int &a,int b)//判断学号是否重复   {   if(a!=0)     {     int i=0;     do       {       if(stu[a].number==stu[i].number)         {         printf("此学号代表的学生已录入\n1、覆盖原信息\n2、重新输入\n请选择:");         int c;         scanf("%d",&c);         switch(c)           {           case 1:             {             input_student4(i,iNumOfStu);             a=iNumOfStu-1;             printf("信息已替换!\n");             break;             }           case 2:             {             printf("请重新输入学生信息:\n");             input_student1(iNumOfStu-1);             break;             }           default: break;           }         break;         }       ++i;       }       while(i<b-1);     }   } void print_menu(void)//输出菜单   {   printf("======欢迎来到学生信息管理系统======\n");   printf("      1、输入学生资料\n");   printf("      2、删除学生资料\n");   printf("      3、查询学生资料\n");   printf("      4、修改学生资料\n");   printf("      5、显示学生资料\n");   printf("      6、统计学生成绩\n");   printf("      7、排序学生成绩\n");   printf("      8、保存学生资料\n");   printf("      9、获取帮助信息\n");   printf("      10、退出系统\n");   printf("====================================\n");   printf("请选择:");   } void input_student2(void)//输入总函数   {   char end;   printf("请输入学生信息(在最后一个学生信息录入完成后以“/”结束录入):\n");   for(int i=0;(end=getchar())!='/';i++)     {     input_student1(i);     ++iNumOfStu;     input_student3(i,iNumOfStu);     }   for(int j=0;j<iNumOfStu;j++)     {     stu[j].average=input_score2(j);     }   } void input_student1(int a)//输入学生信息   {   printf("学号:");   scanf("%d",&stu[a].number);   getchar();   printf("姓名:");   gets(stu[a].name);   printf("数学成绩:");   scanf("%f",&stu[a].sco.math);   printf("英语成绩:");   scanf("%f",&stu[a].sco.english);   printf("计算机成绩:");   scanf("%f",&stu[a].sco.computer);   } float input_score2(int a)//计算学生平均成绩   {   return (stu[a].sco.math+stu[a].sco.english+stu[a].sco.computer)/3;   } void search_student3(int a)//按平均分最高查询并输出   {   int max=0;   for(int i=0;i<a;i++)     {     if(stu[max].average<stu[i].average)       {       max=i;       }     }   print_student2();   print_student3(max);   } void sort_student2(student s[],int a)//按照数学成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.math>stu[max].sco.math)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student3(student s[],int a)//按照英语成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.english>stu[max].sco.english)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student4(student s[],int a)//按照计算机成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.computer>stu[max].sco.computer)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student5(student s[],int a)//按照平均成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].average>stu[max].average)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } int search_student2(int a)//按照学号查找学生并输出   {   int num;   int c;   printf("请输入要查询的学号:");   scanf("%d",&num);   for(int i=0;i<a;i++)     {     if(num==stu[i].number)       {       c=i;       }     }   printf("此学生的信息是:\n");   print_student2();   print_student3(c);   return c;   } void choosemenu(void)//菜单选择   {   int i;   scanf("%d",&i);   switch(i)     {     case 1:       {       input_student2();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 2:       {       delete_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 3:       {       search_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 4:       {       change_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 5:       {       print_student1(iNumOfStu);       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 6:       {       input_score1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 7:       {       sort_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 8:       {       save_student(stu,iNumOfStu);       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 9:       {       print_help();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 10:       {       exit_student();       }     default: break;     }   }         运行结果:                         源文件下载地址: http://115.com/file/clnq138g#一个简单的学生成绩管理系统.rar (请将此地址复制到浏览器地址栏中访问下载页面)  

    标签: 成绩查询系统

    上传时间: 2019-06-08

    上传用户:啊的撒旦

  • 学生成绩guanli

    #include<stdio.h> #include<string.h> #include<stdlib.h> #define N 100 int iNumOfStu=0; struct score   {   float math;   float english;   float computer;   }; struct student   {   int number;   char name[20];   struct score sco;   float average;   }; struct student stu[N]; void print_menu(void);//输出菜单 void choosemenu(void);//菜单选择 void input_student1(int);//输入学生信息 void input_student2(void);//输入总函数 void input_student3(int &,int);//判断学号是否重复 void input_student4(int,int);//覆盖原信息 void sort_student3(student s[],int);//按照英语成绩排序 void sort_student4(student s[],int);//按照计算机成绩排序 void sort_student2(student s[],int);//按照数学成绩排序 void sort_student5(student s[],int);//按照平均成绩排序 float input_score2(int);//计算学生平均成绩 void print_student2(void);//显示表头 void print_student3(int);//显示学生信息 void print_student1(int);//显示全部学生资料 void sort_student1(void);//排序总函数 void menu(void);//菜单调度总函数 int search_student2(int);//按学号查询学生信息并输出 void search_student3(int);//按平均分最高查询并输出 void search_student1(void);//查询总函数 void delete_student2(int,int);//删除学生信息 void delete_student1(void);//删除总函数 void change_student2(int);//修改学生资料 void change_student1(void);//修改总函数 void input_score3(int);//统计成绩 void input_score1(void);//统计成绩总函数 void print_help(void);//输出帮助信息 void exit_student(void);//退出系统 void save_student(student *,int);//保存学生信息 void main()   {   menu();   } void save_student(student *s,int a)//保存学生信息   {   FILE *fp;     if((fp=fopen("d:\\学生信息.txt","wb"))==NULL)       {       printf("不能打开文件!\n");       }     else       {       printf("保存信息到D盘\n");       fprintf(fp,"本班所有学生具体信息如下:\r\n");       fprintf(fp,"  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\r\n");       for(int i=0;i<a;i++)         {         fprintf(fp,"%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[i].number,stu[i].name,stu[i].sco.math,stu[i].sco.english,stu[i].sco.computer,stu[i].average);         fprintf(fp,"\r\n");         }       fclose(fp);       printf("信息保存成功!\n");       }   } void exit_student(void)//退出系统   {   exit(1);   } void print_help(void)//输出帮助信息   {   printf("本系统所能容纳的最大学生数为%d人\n学生信息保存在D盘根目录下,保存文件为“学生信息.txt”。\n感谢使用!\n",N);   } void input_score1(void)//统计成绩总函数   {   int c;   c=search_student2(iNumOfStu);   printf("学号:%d\n",stu[c].number);   printf("姓名:%s\n",stu[c].name);   input_score3(c);   printf("新成绩录入成功!\n");   stu[c].average=input_score2(c);   } void input_score3(int a)//统计成绩   {   printf("数学新成绩:");   scanf("%f",&stu[a].sco.math);   printf("英语新成绩:");   scanf("%f",&stu[a].sco.english);   printf("计算机新成绩:");   scanf("%f",&stu[a].sco.computer);   } void change_student2(int a)//修改学生资料   {   printf("学号:%d----修改为:",stu[a].number);   scanf("%d",&stu[a].number);   getchar();   printf("姓名:%s----修改为:",stu[a].name);   gets(stu[a].name);   printf("数学成绩:%.2f----修改为:",stu[a].sco.math);   scanf("%f",&stu[a].sco.math);   printf("英语成绩:%.2f----修改为:",stu[a].sco.english);   scanf("%f",&stu[a].sco.english);   printf("计算机成绩:%.2f----修改为:",stu[a].sco.computer);   scanf("%f",&stu[a].sco.computer);   } void change_student1(void)//修改总函数   {   int c;   c=search_student2(iNumOfStu);   getchar();   printf("是否要修改此学生信息?(“y”代表是)");   char d;   scanf("%c",&d);   if(d=='y'||d=='Y')     {     change_student2(c);       stu[c].average=input_score2(c);     printf("信息修改成功!\n");     }   } void delete_student1(void)//删除总函数   {   int c;   c=search_student2(iNumOfStu);   getchar();   printf("是否删除此条记录?(“y”代表是)");   char d;   scanf("%c",&d);   if(d=='y'||d=='Y')     {     delete_student2(c,iNumOfStu);     printf("记录已删除!\n");     }   } void delete_student2(int a,int b)//删除学生信息   {   for(int i=a;i<b-1;i++)     {     stu[i]=stu[i+1];     }   --iNumOfStu;   } void search_student1(void)//查询总函数   {   printf("1、按学号查询\n2、按平均分最高查询\n请选择:");   int c;   scanf("%d",&c);   switch(c)     {     case 1:       {       search_student2(iNumOfStu);       break;       }     case 2:       {       search_student3(iNumOfStu);       break;       }     default: break;     }   } void menu(void)//菜单调度总函数   {   print_menu();   choosemenu();   } void sort_student1(void)//排序总函数   {   printf("1、按数学成绩排序\n2、按英语成绩排序\n3、按计算机成绩排序\n4、按平均成绩排序\n请选择:");   int c;   scanf("%d",&c);   switch(c)     {     case 1:       {       sort_student2(stu,iNumOfStu);       break;       }     case 2:       {       sort_student3(stu,iNumOfStu);       break;       }     case 3:       {       sort_student4(stu,iNumOfStu);       break;       }     case 4:       {       sort_student5(stu,iNumOfStu);       break;       }     default: break;     }   } void print_student1(int a)//显示全部学生资料   {   printf("本班所有学生具体信息如下\n");   print_student2();   for(int i=0;i<a;i++)     {     print_student3(i);     }   } void print_student3(int a)//显示学生信息   {   printf("%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[a].number,stu[a].name,stu[a].sco.math,stu[a].sco.english,stu[a].sco.computer,stu[a].average);   } void print_student2(void)//显示表头   {   printf("  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\n");   } void input_student4(int a,int b)//覆盖原信息   {   stu[a]=stu[b-1];   --iNumOfStu;   } void input_student3(int &a,int b)//判断学号是否重复   {   if(a!=0)     {     int i=0;     do       {       if(stu[a].number==stu[i].number)         {         printf("此学号代表的学生已录入\n1、覆盖原信息\n2、重新输入\n请选择:");         int c;         scanf("%d",&c);         switch(c)           {           case 1:             {             input_student4(i,iNumOfStu);             a=iNumOfStu-1;             printf("信息已替换!\n");             break;             }           case 2:             {             printf("请重新输入学生信息:\n");             input_student1(iNumOfStu-1);             break;             }           default: break;           }         break;         }       ++i;       }       while(i<b-1);     }   } void print_menu(void)//输出菜单   {   printf("======欢迎来到学生信息管理系统======\n");   printf("      1、输入学生资料\n");   printf("      2、删除学生资料\n");   printf("      3、查询学生资料\n");   printf("      4、修改学生资料\n");   printf("      5、显示学生资料\n");   printf("      6、统计学生成绩\n");   printf("      7、排序学生成绩\n");   printf("      8、保存学生资料\n");   printf("      9、获取帮助信息\n");   printf("      10、退出系统\n");   printf("====================================\n");   printf("请选择:");   } void input_student2(void)//输入总函数   {   char end;   printf("请输入学生信息(在最后一个学生信息录入完成后以“/”结束录入):\n");   for(int i=0;(end=getchar())!='/';i++)     {     input_student1(i);     ++iNumOfStu;     input_student3(i,iNumOfStu);     }   for(int j=0;j<iNumOfStu;j++)     {     stu[j].average=input_score2(j);     }   } void input_student1(int a)//输入学生信息   {   printf("学号:");   scanf("%d",&stu[a].number);   getchar();   printf("姓名:");   gets(stu[a].name);   printf("数学成绩:");   scanf("%f",&stu[a].sco.math);   printf("英语成绩:");   scanf("%f",&stu[a].sco.english);   printf("计算机成绩:");   scanf("%f",&stu[a].sco.computer);   } float input_score2(int a)//计算学生平均成绩   {   return (stu[a].sco.math+stu[a].sco.english+stu[a].sco.computer)/3;   } void search_student3(int a)//按平均分最高查询并输出   {   int max=0;   for(int i=0;i<a;i++)     {     if(stu[max].average<stu[i].average)       {       max=i;       }     }   print_student2();   print_student3(max);   } void sort_student2(student s[],int a)//按照数学成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.math>stu[max].sco.math)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student3(student s[],int a)//按照英语成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.english>stu[max].sco.english)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student4(student s[],int a)//按照计算机成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].sco.computer>stu[max].sco.computer)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } void sort_student5(student s[],int a)//按照平均成绩排序   {   struct student temp;   for(int i=0;i<a-1;i++)     {     int max=i;     for(int j=i+1;j<a;j++)       if(stu[j].average>stu[max].average)         {         max=j;         }     if(max!=i)       {       temp=stu[max];       stu[max]=stu[i];       stu[i]=temp;       }     }   print_student2();   for(int k=0;k<a;k++)     {     print_student3(k);     }   } int search_student2(int a)//按照学号查找学生并输出   {   int num;   int c;   printf("请输入要查询的学号:");   scanf("%d",&num);   for(int i=0;i<a;i++)     {     if(num==stu[i].number)       {       c=i;       }     }   printf("此学生的信息是:\n");   print_student2();   print_student3(c);   return c;   } void choosemenu(void)//菜单选择   {   int i;   scanf("%d",&i);   switch(i)     {     case 1:       {       input_student2();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 2:       {       delete_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 3:       {       search_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 4:       {       change_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 5:       {       print_student1(iNumOfStu);       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 6:       {       input_score1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 7:       {       sort_student1();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 8:       {       save_student(stu,iNumOfStu);       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 9:       {       print_help();       printf("按回车键返回主菜单");       getchar();       getchar();       menu();       break;       }     case 10:       {       exit_student();       }     default: break;     }   }         运行结果:                         源文件下载地址: http://115.com/file/clnq138g#一个简单的学生成绩管理系统.rar (请将此地址复制到浏览器地址栏中访问下载页面)   #include<stdio.h> #include<string.h> #include<stdlib.h> #define N 100 int iNumOfStu=0; struct score   {   float math;   float english;   float computer;   }; struct student   {   int number;   char name[20];   struct score sco;   float average;   }; struct student stu[N]; void print_menu(void);//输出菜单 void choosemenu(void);//菜单选择 void input_student1(int);//输入学生信息 void input_student2(void);//输入总函数 void input_student3(int &,int);//判断学号是否重复 void input_student4(int,int);//覆盖原信息 void sort_student3(student s[],int);//按照英语成绩排序 void sort_student4(student s[],int);//按照计算机成绩排序 void sort_student2(student s[],int);//按照数学成绩排序 void sort_student5(student s[],int);//按照平均成绩排序 float input_score2(int);//计算学生平均成绩 void print_student2(void);//显示表头 void print_student3(int);//显示学生信息 void print_student1(int);//显示全部学生资料 void sort_student1(void);//排序总函数 void menu(void);//菜单调度总函数 int search_student2(int);//按学号查询学生信息并输出 void search_student3(int);//按平均分最高查询并输出 void search_student1(void);//查询总函数 void delete_student2(int,int);//删除学生信息 void delete_student1(void);//删除总函数 void change_student2(int);//修改学生资料 void change_student1(void);//修改总函数 void input_score3(int);//统计成绩 void input_score1(void);//统计成绩总函数 void print_help(void);//输出帮助信息 void exit_student(void);//退出系统 void save_student(student *,int);//保存学生信息 void main()   {   menu();   } void save_student(student *s,int a)//保存学生信息   {   FILE *fp;     if((fp=fopen("d:\\学生信息.txt","wb"))==NULL)       {       printf("不能打开文件!\n");       }     else       {       printf("保存信息到D盘\n");       fprintf(fp,"本班所有学生具体信息如下:\r\n");       fprintf(fp,"  学号       姓名           数学成绩       英语成绩     计算机成绩     平均成绩\r\n");       for(int i=0;i<a;i++)         {         fprintf(fp,"%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[i].number,stu[i].name,stu[i].sco.math,stu[i].sco.english,stu[i].sco.computer,stu[i].average);         fprintf(fp,"\r\n");         }       fclose(fp);       printf("信息保存成功!\n");       }   } void exit_student(void)//退出系统   {   exit(1);   } void print_help(void)//输出帮助信息   {   printf("本系统所能容纳的最大学生数为%d人\n学生信息保存在D盘根目录下,保存文件为“学生信息.txt”。\n感谢使用!\n",N);   } void input_score1(void)//统计成绩总函数   {   int c;   c=search_student2(iNumOfStu);   printf("学号:%d\n",stu[c].number);   printf("姓名:%s\n",stu[c].name);   input_score3(c);   printf("新成绩录入成功!

    标签: c语言

    上传时间: 2019-06-09

    上传用户:啊的撒旦

  • Fundamentals+of+Telecommunications+2nd+ed

    This book is an entry-level text on the technology of telecommunications. It has been crafted with the newcomer in mind. The twenty-one chapters of text have been prepared for high-school graduates who understand algebra, logarithms, and the basic principles of electricity such as Ohm’s law. However, it is appreciated that many readers require support in these areas. Appendices A and B review the essentials of electricity and mathematics up through logarithms. This material was placed in the appendices so as not to distract from the main theme, the technology of telecommunication systems. Another topic that many in the industry find difficult is the use of decibels and derived units. Appendix C provides the reader a basic understanding of decibels and their applications. The only mathematics necessary is an understanding of the powers of ten

    标签: Telecommunications Fundamentals 2nd of ed

    上传时间: 2020-05-27

    上传用户:shancjb