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www.eeworm.com/read/392010/8367419
h datashowchildframe.h
#if !defined(AFX_DATASHOWCHILDFRAME_H__4FB51F23_02C2_11D7_A0EF_5254AB179C1B__INCLUDED_)
#define AFX_DATASHOWCHILDFRAME_H__4FB51F23_02C2_11D7_A0EF_5254AB179C1B__INCLUDED_
#if _MSC_VER > 1000
#prag
www.eeworm.com/read/292208/8367420
dfm gzgl_zztj.dfm
object FrmGZGL_ZZTJ: TFrmGZGL_ZZTJ
Left = 44
Top = 136
Width = 633
Height = 426
BorderIcons = [biSystemMenu, biMaximize]
Caption = 'FrmGZGL_ZZTJ'
Color = clBtnFace
Font.Charset
www.eeworm.com/read/392010/8367421
h selch77032dlg.h
#if !defined(AFX_SELCH77032DLG_H__D2F7D788_047D_11D7_A0EF_5254AB179C1B__INCLUDED_)
#define AFX_SELCH77032DLG_H__D2F7D788_047D_11D7_A0EF_5254AB179C1B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#
www.eeworm.com/read/192663/8367422
m robustlssvm.m
function [model,b] = robustlssvm(model,ab,X,Y)
% Robust training in the case of non-Gaussian noise or outliers
%
% >> [alpha, b] = robustlssvm({X,Y,type,gam,sig2,kernel})
% >> model = robustlssv
www.eeworm.com/read/292208/8367423
pas gzgl_wgdj.pas
unit GZGL_WGDJ;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls, Mask, DBCtrls,Grids, DBGrids, Buttons, ComCtrls,
ExtCtrls, jpeg;
ty
www.eeworm.com/read/392010/8367424
opt vcstyle.opt
www.eeworm.com/read/292208/8367425
dfm gzgl_zlcxzc.dfm
object FrmGZGL_ZLCXZC: TFrmGZGL_ZLCXZC
Left = 237
Top = 136
BorderIcons = [biSystemMenu]
BorderStyle = bsSingle
Caption = 'FrmGZGL_ZLCXZC'
ClientHeight = 390
ClientWidth = 294
www.eeworm.com/read/392010/8367426
cpp framesview.cpp
// FramesView.cpp : implementation file
//
#include "stdafx.h"
#include "VCStyle.h"
#include "FramesView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = _
www.eeworm.com/read/292208/8367427
pas gzgl_zlcxzc.pas
unit GZGL_ZLCXZC;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, Grids, DBGrids, jpeg, ExtCtrls, StdCtrls;
type
TFrmGZGL_ZLCXZC =
www.eeworm.com/read/392010/8367428
cpp data.cpp
#include "stdafx.h"
#include "data.h"
#include "vcstyle.h"
#include "sja\\sjamacro.h"
#include "sja\\sjaexport.h"
#include
/*数据保存
g_data : 存放所有的采集到的数据。每个模块分配有MAX_CHANS个BYTE。