代码搜索:structures

找到约 10,000 项符合「structures」的源代码

代码结果 10,000
www.eeworm.com/read/185192/9051988

h dlx.h

/* * dlx.h -- * * Declarations of structures used to simulate the DLX * architecture. * * This file is part of DISC. It was modified by Yinong Zhang * (yinong@ecn.purdue.edu) from the fil
www.eeworm.com/read/184366/9107801

h nasl_regex.h

/* Definitions for data structures and routines for the regular expression library, version 0.12. Copyright (C) 1985, 1989, 1990, 1991, 1992, 1993 Free Software Foundation, Inc. This progra
www.eeworm.com/read/379525/9194270

h param.h

/* * tunable variables */ #define NBUF 15 /* size of buffer cache */ #define NINODE 100 /* number of in core inodes */ #define NFILE 100 /* number of in core file structures */ #define NMOUNT 5
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h regex.h

/* Definitions for data structures and routines for the regular expression library, version 0.12. Copyright (C) 1985, 1989, 1990, 1991, 1992, 1993 Free Software Foundation, Inc. This progra
www.eeworm.com/read/181590/9245137

h config_ssid.h

/* * WPA Supplicant / Network configuration structures * Copyright (c) 2003-2005, Jouni Malinen * * This program is free software; you can redistribute it and/or modify * it
www.eeworm.com/read/179450/9355816

h ntdskreg.h

/*++ Copyright (c) 1991-1999 Microsoft Corporation Module Name: ntdskreg.h Abstract: This file contains disk registry data structures. Authors: mglass bobri N
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h usbdi.h

/*++ Copyright (c) Microsoft Corporation. All rights reserved. Module Name: USBDI.H Abstract: structures common to the USBD and USB device drivers. Environment: Ker
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h usb.h

/*++ Copyright (c) Microsoft Corporation. All rights reserved. Module Name: USB.H Abstract: structures and APIs for USB drivers. Environment: Kernel & user mode
www.eeworm.com/read/177612/9444073

c moveadd.c

/* We include the following header files, define some character arrays and a pointer to those arrays and then initialize the curses structures. */ #include #include #in
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c moveadd.c

/* We include the following header files, define some character arrays and a pointer to those arrays and then initialize the curses structures. */ #include #include #in