代码搜索:reimplementation
找到约 109 项符合「reimplementation」的源代码
代码结果 109
www.eeworm.com/read/441446/7670265
c forcedeth.c
/*
* forcedeth: Ethernet driver for NVIDIA nForce media access controllers.
*
* Note: This driver is a cleanroom reimplementation based on reverse
* engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670272
c forcedeth.c
/*
* forcedeth: Ethernet driver for NVIDIA nForce media access controllers.
*
* Note: This driver is a cleanroom reimplementation based on reverse
* engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670293
c forcedeth.c
/*
* forcedeth: Ethernet driver for NVIDIA nForce media access controllers.
*
* Note: This driver is a cleanroom reimplementation based on reverse
* engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670301
c forcedeth.c
/*
* forcedeth: Ethernet driver for NVIDIA nForce media access controllers.
*
* Note: This driver is a cleanroom reimplementation based on reverse
* engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670308
c forcedeth.c
/*
* forcedeth: Ethernet driver for NVIDIA nForce media access controllers.
*
* Note: This driver is a cleanroom reimplementation based on reverse
* engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670331
c forcedeth.c
/*
* forcedeth: Ethernet driver for NVIDIA nForce media access controllers.
*
* Note: This driver is a cleanroom reimplementation based on reverse
* engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670353
c forcedeth.c
/*
* forcedeth: Ethernet driver for NVIDIA nForce media access controllers.
*
* Note: This driver is a cleanroom reimplementation based on reverse
* engineered documentation written by Carl-D
www.eeworm.com/read/125688/6023450
c dcache.c
/*
* fs/dcache.c
*
* Complete reimplementation
* (C) 1997 Thomas Schoebel-Theuer,
* with heavy changes by Linus Torvalds
*/
/*
* Notes on the allocation strategy:
*
* The dcache is a master
www.eeworm.com/read/120251/6079739
h simplescenes_crash.h
/*
SimpleScenes_Crash.h
----------------------
A reimplementation of the ODE "crashing into a wall" demo
using Ogre and the OgreOde wrapper.
*/
#ifndef _SIMPLESCENES_CRASH_H_
#define _SIMPLESC
www.eeworm.com/read/113165/6141710
h simplescenes_crash.h
/*
SimpleScenes_Crash.h
----------------------
A reimplementation of the ODE "crashing into a wall" demo
using Ogre and the OgreOde wrapper.
*/
#ifndef _SIMPLESCENES_CRASH_H_
#define _SIMPLESC