代码搜索:reimplementation

找到约 109 项符合「reimplementation」的源代码

代码结果 109
www.eeworm.com/read/441446/7670265

c forcedeth.c

/* * forcedeth: Ethernet driver for NVIDIA nForce media access controllers. * * Note: This driver is a cleanroom reimplementation based on reverse * engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670272

c forcedeth.c

/* * forcedeth: Ethernet driver for NVIDIA nForce media access controllers. * * Note: This driver is a cleanroom reimplementation based on reverse * engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670293

c forcedeth.c

/* * forcedeth: Ethernet driver for NVIDIA nForce media access controllers. * * Note: This driver is a cleanroom reimplementation based on reverse * engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670301

c forcedeth.c

/* * forcedeth: Ethernet driver for NVIDIA nForce media access controllers. * * Note: This driver is a cleanroom reimplementation based on reverse * engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670308

c forcedeth.c

/* * forcedeth: Ethernet driver for NVIDIA nForce media access controllers. * * Note: This driver is a cleanroom reimplementation based on reverse * engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670331

c forcedeth.c

/* * forcedeth: Ethernet driver for NVIDIA nForce media access controllers. * * Note: This driver is a cleanroom reimplementation based on reverse * engineered documentation written by Carl-D
www.eeworm.com/read/441446/7670353

c forcedeth.c

/* * forcedeth: Ethernet driver for NVIDIA nForce media access controllers. * * Note: This driver is a cleanroom reimplementation based on reverse * engineered documentation written by Carl-D
www.eeworm.com/read/125688/6023450

c dcache.c

/* * fs/dcache.c * * Complete reimplementation * (C) 1997 Thomas Schoebel-Theuer, * with heavy changes by Linus Torvalds */ /* * Notes on the allocation strategy: * * The dcache is a master
www.eeworm.com/read/120251/6079739

h simplescenes_crash.h

/* SimpleScenes_Crash.h ---------------------- A reimplementation of the ODE "crashing into a wall" demo using Ogre and the OgreOde wrapper. */ #ifndef _SIMPLESCENES_CRASH_H_ #define _SIMPLESC
www.eeworm.com/read/113165/6141710

h simplescenes_crash.h

/* SimpleScenes_Crash.h ---------------------- A reimplementation of the ODE "crashing into a wall" demo using Ogre and the OgreOde wrapper. */ #ifndef _SIMPLESCENES_CRASH_H_ #define _SIMPLESC