代码搜索:objects
找到约 10,000 项符合「objects」的源代码
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www.eeworm.com/read/100240/6273044
src make.src
#-----------------------------------------------------------------------------
# DOS EMX g++
#-----------------------------------------------------------------------------
LIB = ../../$(L).a
CFL
www.eeworm.com/read/100240/6273047
src make.src
#-----------------------------------------------------------------------------
# ZORTECH
#-----------------------------------------------------------------------------
LIB = ..\..\$(L).lib
o
www.eeworm.com/read/100127/6274047
py canvasevents.py
#! /usr/bin/env python
from Tkinter import *
from Canvas import Oval, Group, CanvasText
# Fix a bug in Canvas.Group as distributed in Python 1.4. The
# distributed bind() method is broken. This i
www.eeworm.com/read/100017/6276293
mak skeleton.mak
# SKELETON.mak - makefile for VxD SKELETON
DEVICENAME = SKELETON
FRAMEWORK = C
DEBUG = 1
OBJECTS = skeleton.OBJ
!include $(VTOOLSD)\include\vtoolsd.mak
!include $(VTOOLSD)\include\vxdtarg.ma
www.eeworm.com/read/211035/6288692
makefile
TARGET_MCU=msp430x149
OBJECTS=easyweb.o \
tcpip.o \
cs8900.o
CC=msp430-gcc
CFLAGS= -c -g -O2 -mmcu=$(TARGET_MCU)
all: easyweb
clean:
-rm -f easyweb $(OBJECTS)
easyweb: $(OBJECTS)
www.eeworm.com/read/183944/6352393
h ih263enc.h
/*==========================================================================*/
/* Copyright (C) 2000 Texas Instruments, Incorporated */
/* All Rights R
www.eeworm.com/read/493669/6388789
m coldetect.m
% COLDETECT Collision detection
% T = COLDETECT(TRI1, TRI2, TRANS1, TRANS2) returns the index of the
% first transformation that involves a collision between two objects. The
% two objects ar
www.eeworm.com/read/493294/6399987
m remclass.m
%REMCLASS Remove small classes
%
% B = REMCLASS(A,N)
%
% INPUT
% A Dataset
% N Integer, maximum class size to be removed (optional; default 0)
%
% OUTPUT
% B Dataset
%
% DESCR
www.eeworm.com/read/493164/6407432
cpp mainfile.cpp
#include
using namespace std;
#include "objects/origin.h"
#include "objects/texturedQuad.h"
#include "objects/car.h"
#include "sceneManager.h"
int main(int argc, char* argv[])
{