代码搜索:normal
找到约 10,000 项符合「normal」的源代码
代码结果 10,000
www.eeworm.com/read/427472/8942367
mdl sine_sampling.mdl
Model {
Name "Sine_Sampling"
Version 5.1
SaveDefaultBlockParams on
SampleTimeColors off
LibraryLinkDisplay "none"
WideLines off
ShowLineDimensions off
ShowPort
www.eeworm.com/read/284259/8952266
ldmvnorm
ldmvnorm package:sbgcop R Documentation
_L_o_g _M_u_l_t_i_v_a_r_i_a_t_e _N_o_r_m_a_l _D_e_n_s_i_t_y
_D_e_s_c_r_i_p_t_i_o_n:
www.eeworm.com/read/284258/8952372
rd ldmvnorm.rd
\name{ldmvnorm}
\alias{ldmvnorm}
%- Also NEED an '\alias' for EACH other topic documented here.
\title{Log Multivariate Normal Density }
\description{
Computes the log of the multivariate normal densi
www.eeworm.com/read/382242/9040912
txt readme.txt
Greetings Reader,
The Dosdbg code requires Visual C++ 1.52 to build. You could probably also build it with Borland C++ 4.5 or Turbo C.
Because of this, I did not include dosdbg in the normal bui
www.eeworm.com/read/382131/9046937
x boidy.x
xof 0302txt 0064
// boid
Mesh boid {
// vertices
7; // number of vertices
0.00; 0.00; 0.50;, // vertice 0
0.50; 0.00;-0.50;, // vertice 1
0.15;
www.eeworm.com/read/381628/9081175
psh bumpmapping.psh
ps.1.1
;Ambient light
def c0, 0.01, 0.01, 0.01, 0.0
;Light Intensity
def c1, 0.5, 0.5, 0.5, 0.0
;This is the normal map
tex t0
;Get the dot product of the diffuse and the normal map
dp
www.eeworm.com/read/184529/9096332
mdl koe_pulse_shaping.mdl
Model {
Name "koe_pulse_shaping"
Version 3.00
SimParamPage "Solver"
SampleTimeColors off
InvariantConstants off
WideVectorLines off
ShowLineWidths off
ShowPortDataTyp
www.eeworm.com/read/184529/9096358
mdl koe_spreading.mdl
Model {
Name "koe_spreading"
Version 3.00
SimParamPage "Solver"
SampleTimeColors off
InvariantConstants off
WideVectorLines off
ShowLineWidths on
ShowPortDataTypes
www.eeworm.com/read/184417/9102269
html fgluquadricnormals.html
NAME
fgluQuadricNormals - specify what kind of normals are
desired for quadrics
FORTRAN SPECIFICATION