代码搜索:malloc

找到约 10,000 项符合「malloc」的源代码

代码结果 10,000
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c heapwalk.c

#include #include void main(void) { char *buffer1, *buffer2, *buffer3; struct heapinfo node = { NULL, 0, 0}; buffer1 = malloc(100); buffer2 = malloc(200);
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31 fig15.31

#include "apue.h" #include #define ARRAY_SIZE 40000 #define MALLOC_SIZE 100000 #define SHM_SIZE 100000 #define SHM_MODE 0600 /* user read/write */ char array[ARRAY_SIZE]; /* uninitialize
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c tshm.c

#include "apue.h" #include #define ARRAY_SIZE 40000 #define MALLOC_SIZE 100000 #define SHM_SIZE 100000 #define SHM_MODE 0600 /* user read/write */ char array[ARRAY_SIZE]; /* uninitialize
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c mpeg2dec.c

/* * Copyright (C) Chia-chen Kuo - Jan 2001 * * This file is part of DVD2AVI, a free MPEG-2 decoder * * DVD2AVI is free software; you can redistribute it and/or modify * it under the
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makefile

# Makefile for compiling automatic thresholding programs # # Paul Rosin all: link_dynamic median4 dummy link_dynamic: link_dynamic.c malloc_image.o cc -o link_dynamic link_dynamic.c malloc_image.o
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c training_algorithms_multialpha.c

#include #include #include #include #include //#include #include "structs.h" #include "funcs.h" #define INNER_BW_THRESHOLD 0.1 #define
www.eeworm.com/read/360206/10106456

c heapwalk.c

#include #include void main(void) { char *buffer1, *buffer2, *buffer3; struct heapinfo node = { NULL, 0, 0}; buffer1 = malloc(100); buffer2 = malloc(200);
www.eeworm.com/read/359739/10126642

h ydirectenv.h

/* * YAFFS: Yet another Flash File System . A NAND-flash specific file system. * * Copyright (C) 2002-2007 Aleph One Ltd. * for Toby Churchill Ltd and Brightstar Engineering * * Created by Ch
www.eeworm.com/read/355007/10305377

c heapwalk.c

#include #include void main(void) { char *buffer1, *buffer2, *buffer3; struct heapinfo node = { NULL, 0, 0}; buffer1 = malloc(100); buffer2 = malloc(200);
www.eeworm.com/read/162128/10333344

c heapwalk.c

#include #include void main(void) { char *buffer1, *buffer2, *buffer3; struct heapinfo node = { NULL, 0, 0}; buffer1 = malloc(100); buffer2 = malloc(200);